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LibJS: Convert Heap::allocate{,_without_realm}() to NonnullGCPtr

This commit is contained in:
Linus Groh 2022-12-14 17:40:33 +00:00 committed by Tim Flynn
parent 2a66fc6cae
commit 22089436ed
161 changed files with 367 additions and 370 deletions

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@ -12,7 +12,7 @@ namespace Web::Geometry {
JS::NonnullGCPtr<DOMPoint> DOMPoint::construct_impl(JS::Realm& realm, double x, double y, double z, double w)
{
return *realm.heap().allocate<DOMPoint>(realm, realm, x, y, z, w);
return realm.heap().allocate<DOMPoint>(realm, realm, x, y, z, w);
}
DOMPoint::DOMPoint(JS::Realm& realm, double x, double y, double z, double w)

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@ -12,7 +12,7 @@ namespace Web::Geometry {
JS::NonnullGCPtr<DOMPointReadOnly> DOMPointReadOnly::construct_impl(JS::Realm& realm, double x, double y, double z, double w)
{
return *realm.heap().allocate<DOMPointReadOnly>(realm, realm, x, y, z, w);
return realm.heap().allocate<DOMPointReadOnly>(realm, realm, x, y, z, w);
}
DOMPointReadOnly::DOMPointReadOnly(JS::Realm& realm, double x, double y, double z, double w)

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@ -11,7 +11,7 @@ namespace Web::Geometry {
JS::NonnullGCPtr<DOMRect> DOMRect::construct_impl(JS::Realm& realm, double x, double y, double width, double height)
{
return *realm.heap().allocate<DOMRect>(realm, realm, x, y, width, height);
return realm.heap().allocate<DOMRect>(realm, realm, x, y, width, height);
}
JS::NonnullGCPtr<DOMRect> DOMRect::create(JS::Realm& realm, Gfx::FloatRect const& rect)

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@ -16,7 +16,7 @@ JS::NonnullGCPtr<DOMRectList> DOMRectList::create(JS::Realm& realm, Vector<JS::H
Vector<JS::NonnullGCPtr<DOMRect>> rects;
for (auto& rect : rect_handles)
rects.append(*rect);
return *realm.heap().allocate<DOMRectList>(realm, realm, move(rects));
return realm.heap().allocate<DOMRectList>(realm, realm, move(rects));
}
DOMRectList::DOMRectList(JS::Realm& realm, Vector<JS::NonnullGCPtr<DOMRect>> rects)

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@ -11,7 +11,7 @@ namespace Web::Geometry {
JS::NonnullGCPtr<DOMRectReadOnly> DOMRectReadOnly::construct_impl(JS::Realm& realm, double x, double y, double width, double height)
{
return *realm.heap().allocate<DOMRectReadOnly>(realm, realm, x, y, width, height);
return realm.heap().allocate<DOMRectReadOnly>(realm, realm, x, y, width, height);
}
DOMRectReadOnly::DOMRectReadOnly(JS::Realm& realm, double x, double y, double width, double height)