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LibJS: Convert Heap::allocate{,_without_realm}() to NonnullGCPtr

This commit is contained in:
Linus Groh 2022-12-14 17:40:33 +00:00 committed by Tim Flynn
parent 2a66fc6cae
commit 22089436ed
161 changed files with 367 additions and 370 deletions

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@ -38,7 +38,7 @@ void WindowEnvironmentSettingsObject::setup(AK::URL const& creation_url, Nonnull
// 3. Let settings object be a new environment settings object whose algorithms are defined as follows:
// NOTE: See the functions defined for this class.
auto* settings_object = realm->heap().allocate<WindowEnvironmentSettingsObject>(*realm, window, move(execution_context));
auto settings_object = realm->heap().allocate<WindowEnvironmentSettingsObject>(*realm, window, move(execution_context));
// 4. If reservedEnvironment is non-null, then:
if (reserved_environment.has_value()) {
@ -71,8 +71,8 @@ void WindowEnvironmentSettingsObject::setup(AK::URL const& creation_url, Nonnull
// 7. Set realm's [[HostDefined]] field to settings object.
// Non-Standard: We store the ESO next to the web intrinsics in a custom HostDefined object
auto* intrinsics = realm->heap().allocate<Bindings::Intrinsics>(*realm, *realm);
auto host_defined = make<Bindings::HostDefined>(*settings_object, *intrinsics);
auto intrinsics = realm->heap().allocate<Bindings::Intrinsics>(*realm, *realm);
auto host_defined = make<Bindings::HostDefined>(settings_object, intrinsics);
realm->set_host_defined(move(host_defined));
// Non-Standard: We cannot fully initialize window object until *after* the we set up