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LibWeb: Add Canvas Context2D basic text align and text baseline support

Add the CanvasTextDrawingStyles mixin with the textAlign and
textBaseline attributes. Update fill_text in CanvasRenderingContext2D
to move the text rect by the text align and text baseline attributes.
Wrote a simple HTML example to showcase the new features.
This commit is contained in:
Bastiaan van der Plaat 2023-08-03 12:18:17 +02:00 committed by Andreas Kling
parent e689422564
commit 220e34b69d
9 changed files with 159 additions and 9 deletions

View file

@ -1,13 +1,6 @@
// https://html.spec.whatwg.org/multipage/canvas.html#canvaslinecap
enum CanvasLineCap { "butt", "round", "square" };
enum CanvasLineJoin { "round", "bevel", "miter" };
enum CanvasTextAlign { "start", "end", "left", "right", "center" };
enum CanvasTextBaseline { "top", "hanging", "middle", "alphabetic", "ideographic", "bottom" };
enum CanvasDirection { "ltr", "rtl", "inherit" };
enum CanvasFontKerning { "auto", "normal", "none" };
enum CanvasFontStretch { "ultra-condensed", "extra-condensed", "condensed", "semi-condensed", "normal", "semi-expanded", "expanded", "extra-expanded", "ultra-expanded" };
enum CanvasFontVariantCaps { "normal", "small-caps", "all-small-caps", "petite-caps", "all-petite-caps", "unicase", "titling-caps" };
enum CanvasTextRendering { "auto", "optimizeSpeed", "optimizeLegibility", "geometricPrecision" };
// https://html.spec.whatwg.org/multipage/canvas.html#canvaspathdrawingstyles
interface mixin CanvasPathDrawingStyles {