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GLabel: Make set_icon() take a GraphicsBitmap*.
Taking a RefPtr<GraphicsBitmap>&& was just making things unnecessarily complicated for clients, and didn't actually improve anything.
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2 changed files with 3 additions and 3 deletions
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@ -17,9 +17,9 @@ GLabel::~GLabel()
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{
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}
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void GLabel::set_icon(RefPtr<GraphicsBitmap>&& icon)
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void GLabel::set_icon(GraphicsBitmap* icon)
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{
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m_icon = move(icon);
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m_icon = icon;
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}
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void GLabel::set_text(const StringView& text)
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@ -14,7 +14,7 @@ public:
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String text() const { return m_text; }
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void set_text(const StringView&);
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void set_icon(RefPtr<GraphicsBitmap>&&);
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void set_icon(GraphicsBitmap*);
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const GraphicsBitmap* icon() const { return m_icon.ptr(); }
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GraphicsBitmap* icon() { return m_icon.ptr(); }
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