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LibGL: Implement glLoadMatrixd
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2 changed files with 33 additions and 9 deletions
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@ -366,6 +366,7 @@ GLAPI void glGenTextures(GLsizei n, GLuint* textures);
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GLAPI GLenum glGetError();
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GLAPI GLubyte* glGetString(GLenum name);
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GLAPI void glLoadIdentity();
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GLAPI void glLoadMatrixd(const GLdouble* matrix);
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GLAPI void glLoadMatrixf(const GLfloat* matrix);
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GLAPI void glMatrixMode(GLenum mode);
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GLAPI void glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearVal, GLdouble farVal);
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