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LibGfx: Use ErrorOr<T> for Bitmap::try_load_from_file()

This was used in a lot of places, so this patch makes liberal use of
ErrorOr<T>::release_value_but_fixme_should_propagate_errors().
This commit is contained in:
Andreas Kling 2021-11-06 16:25:29 +01:00
parent 16f064d9be
commit 235f39e449
104 changed files with 412 additions and 397 deletions

View file

@ -373,7 +373,7 @@ static RefPtr<Gfx::Bitmap> get_piece(const StringView& set, const StringView& im
builder.append(set);
builder.append('/');
builder.append(image);
return Gfx::Bitmap::try_load_from_file(builder.build());
return Gfx::Bitmap::try_load_from_file(builder.build()).release_value_but_fixme_should_propagate_errors();
}
void ChessWidget::set_piece_set(const StringView& set)

View file

@ -155,7 +155,7 @@ int main(int argc, char** argv)
GUI::ActionGroup board_theme_action_group;
board_theme_action_group.set_exclusive(true);
auto& board_theme_menu = style_menu.add_submenu("Board Theme");
board_theme_menu.set_icon(Gfx::Bitmap::try_load_from_file("/res/icons/chess/mini-board.png"));
board_theme_menu.set_icon(Gfx::Bitmap::try_load_from_file("/res/icons/chess/mini-board.png").release_value_but_fixme_should_propagate_errors());
for (auto& theme : Vector({ "Beige", "Green", "Blue" })) {
auto action = GUI::Action::create_checkable(theme, [&](auto& action) {