mirror of
https://github.com/RGBCube/serenity
synced 2025-07-26 01:37:35 +00:00
LibWeb: Introduce PaintableBox::scroll_by()
Moves code responsible for calculation of new scroll offset into scroll_by() so it could be reused for JS functions that trigger scroll.
This commit is contained in:
parent
fa56ce11a9
commit
23a07a8ab6
2 changed files with 16 additions and 6 deletions
|
@ -57,6 +57,19 @@ PaintableWithLines::~PaintableWithLines()
|
|||
{
|
||||
}
|
||||
|
||||
void PaintableBox::scroll_by(int delta_x, int delta_y)
|
||||
{
|
||||
auto scrollable_overflow_rect = this->scrollable_overflow_rect();
|
||||
if (!scrollable_overflow_rect.has_value())
|
||||
return;
|
||||
auto max_x_offset = scrollable_overflow_rect->width() - content_size().width();
|
||||
auto max_y_offset = scrollable_overflow_rect->height() - content_size().height();
|
||||
auto current_offset = layout_box().scroll_offset();
|
||||
auto new_offset_x = clamp(current_offset.x() + delta_x, 0, max_x_offset);
|
||||
auto new_offset_y = clamp(current_offset.y() + delta_y, 0, max_y_offset);
|
||||
layout_box().set_scroll_offset({ new_offset_x, new_offset_y });
|
||||
}
|
||||
|
||||
void PaintableBox::set_offset(CSSPixelPoint offset)
|
||||
{
|
||||
m_offset = offset;
|
||||
|
@ -667,12 +680,7 @@ bool PaintableBox::handle_mousewheel(Badge<EventHandler>, CSSPixelPoint, unsigne
|
|||
{
|
||||
if (!layout_box().is_scrollable())
|
||||
return false;
|
||||
auto max_x_offset = scrollable_overflow_rect()->width() - content_size().width();
|
||||
auto max_y_offset = scrollable_overflow_rect()->height() - content_size().height();
|
||||
auto current_offset = layout_box().scroll_offset();
|
||||
auto new_offset_x = clamp(current_offset.x() + wheel_delta_x, 0, max_x_offset);
|
||||
auto new_offset_y = clamp(current_offset.y() + wheel_delta_y, 0, max_y_offset);
|
||||
layout_box().set_scroll_offset({ new_offset_x, new_offset_y });
|
||||
scroll_by(wheel_delta_x, wheel_delta_y);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue