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WindowServer: Detect framebuffer capabilities and settings
The main changes are twofold: * Buffer flipping is now controlled by the m_screen_can_set_buffer flag in WSCompositor. This flag, in turn, is impacted by m_can_set_buffer flag, in WSScreen. m_can_set_buffer is set in the WSScreen constructor by checking the return value of fb_set_buffer. If the framebuffer supports this operation, it will succeed, and we record this fact. This information is then used by WSCompositor to set its own m_screen_can_set_buffer flag. * WSScreen now only requests a resolution change of the framebuffer. The driver itself is ultimately responsible for what resolution or mode is actually set, so WSScreen has to read the response from that request, and has no choice but to accept the answer. This allows the driver to choose a "close enough" value to what was requested, or simply ignore it. The result of this is that there is no special configuration necessary for WindowServer to work with reduced-capability framebuffer devices.
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3932dfbb04
commit
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4 changed files with 68 additions and 51 deletions
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@ -3,8 +3,8 @@
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#include "WSEvent.h"
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#include "WSEventLoop.h"
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#include "WSWindowManager.h"
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#include <Kernel/FB.h>
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#include <fcntl.h>
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#include <sys/ioctl.h>
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#include <sys/mman.h>
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#include <unistd.h>
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@ -16,9 +16,7 @@ WSScreen& WSScreen::the()
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return *s_the;
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}
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WSScreen::WSScreen(unsigned width, unsigned height)
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: m_width(width)
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, m_height(height)
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WSScreen::WSScreen(unsigned desired_width, unsigned desired_height)
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{
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ASSERT(!s_the);
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s_the = this;
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@ -26,7 +24,11 @@ WSScreen::WSScreen(unsigned width, unsigned height)
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m_framebuffer_fd = open("/dev/fb0", O_RDWR);
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ASSERT(m_framebuffer_fd >= 0);
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set_resolution(width, height);
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if (fb_set_buffer(m_framebuffer_fd, 0) == 0) {
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m_can_set_buffer = true;
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}
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set_resolution(desired_width, desired_height);
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}
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WSScreen::~WSScreen()
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@ -35,30 +37,40 @@ WSScreen::~WSScreen()
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void WSScreen::set_resolution(int width, int height)
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{
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struct BXVGAResolution {
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int width;
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int height;
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};
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BXVGAResolution resolution { (int)width, (int)height };
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int rc = ioctl(m_framebuffer_fd, 1985, (int)&resolution);
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FBResolution resolution { 0, (int)width, (int)height };
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int rc = fb_set_resolution(m_framebuffer_fd, &resolution);
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ASSERT(rc == 0);
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on_change_resolution(resolution.pitch, resolution.width, resolution.height);
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}
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void WSScreen::on_change_resolution(int pitch, int width, int height)
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{
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if (m_framebuffer) {
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size_t previous_size_in_bytes = m_width * m_height * sizeof(RGBA32) * 2;
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size_t previous_size_in_bytes = m_size_in_bytes;
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int rc = munmap(m_framebuffer, previous_size_in_bytes);
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ASSERT(rc == 0);
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}
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size_t framebuffer_size_in_bytes = width * height * sizeof(RGBA32) * 2;
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m_framebuffer = (RGBA32*)mmap(nullptr, framebuffer_size_in_bytes, PROT_READ | PROT_WRITE, MAP_SHARED, m_framebuffer_fd, 0);
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int rc = fb_get_size_in_bytes(m_framebuffer_fd, &m_size_in_bytes);
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ASSERT(rc == 0);
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m_framebuffer = (RGBA32*)mmap(nullptr, m_size_in_bytes, PROT_READ | PROT_WRITE, MAP_SHARED, m_framebuffer_fd, 0);
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ASSERT(m_framebuffer && m_framebuffer != (void*)-1);
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m_pitch = pitch;
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m_width = width;
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m_height = height;
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m_cursor_location.constrain(rect());
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}
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void WSScreen::set_buffer(int index)
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{
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ASSERT(m_can_set_buffer);
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int rc = fb_set_buffer(m_framebuffer_fd, index);
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ASSERT(rc == 0);
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}
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void WSScreen::on_receive_mouse_data(int dx, int dy, int dz, unsigned buttons)
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{
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auto prev_location = m_cursor_location;
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@ -96,9 +108,3 @@ void WSScreen::on_receive_keyboard_data(KeyEvent kernel_event)
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auto message = make<WSKeyEvent>(kernel_event.is_press() ? WSEvent::KeyDown : WSEvent::KeyUp, kernel_event.key, kernel_event.character, kernel_event.modifiers());
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CEventLoop::current().post_event(WSWindowManager::the(), move(message));
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}
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void WSScreen::set_y_offset(int offset)
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{
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int rc = ioctl(m_framebuffer_fd, 1982, offset);
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ASSERT(rc == 0);
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}
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