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LibGfx: Remove ancient unused NO_FPU macros
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2 changed files with 8 additions and 16 deletions
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@ -34,19 +34,17 @@ namespace Gfx {
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using AK::SIMD::f32x4;
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#ifndef NO_FPU
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# ifdef __SSE__
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#ifdef __SSE__
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// Transform f32x4 from gamma2.2 space to linear space
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// Assumes x is in range [0, 1]
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// FIXME: Remove this hack once clang-11 is available as the default in Github Actions.
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// This is apparently sometime mid-December. https://github.com/actions/virtual-environments/issues/2130
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# if !defined(__clang__) || __clang_major__ >= 11
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# if !defined(__clang__) || __clang_major__ >= 11
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constexpr f32x4 gamma_to_linear4(f32x4 x)
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# else
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# else
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inline f32x4 gamma_to_linear4(f32x4 x)
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# endif
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# endif
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{
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return (0.8f + 0.2f * x) * x * x;
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}
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@ -69,7 +67,7 @@ inline f32x4 gamma_accurate_lerp4(f32x4 v1, f32x4 v2, float mix)
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return linear_to_gamma4(gamma_to_linear4(v1) * (1 - mix) + gamma_to_linear4(v2) * mix);
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}
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# endif
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#endif
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// Transform scalar from gamma2.2 space to linear space
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// Assumes x is in range [0, 1]
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@ -100,7 +98,7 @@ inline float gamma_accurate_lerp(float v1, float v2, float mix)
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// The output is entirely a when mix = 0 and entirely b when mix = 1
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inline Color gamma_accurate_blend(Color a, Color b, float mix)
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{
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# ifdef __SSE__
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#ifdef __SSE__
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f32x4 ac = {
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(float)a.red(),
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(float)a.green(),
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@ -113,15 +111,13 @@ inline Color gamma_accurate_blend(Color a, Color b, float mix)
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};
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f32x4 out = 255.f * gamma_accurate_lerp4(ac * (1.f / 255.f), bc * (1.f / 255.f), mix);
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return Color(out[0], out[1], out[2]);
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# else
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#else
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return {
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static_cast<u8>(255.f * gamma_accurate_lerp(a.red() / 255.f, b.red() / 255.f, mix)),
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static_cast<u8>(255.f * gamma_accurate_lerp(a.green() / 255.f, b.green() / 255.f, mix)),
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static_cast<u8>(255.f * gamma_accurate_lerp(a.blue() / 255.f, b.blue() / 255.f, mix)),
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};
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# endif
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}
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#endif
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}
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}
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@ -228,10 +228,6 @@ void Painter::fill_rect_with_gradient(Orientation orientation, const IntRect& a_
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return;
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}
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#ifdef NO_FPU
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return fill_rect(a_rect, gradient_start);
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#endif
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auto rect = to_physical(a_rect);
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auto clipped_rect = IntRect::intersection(rect, clip_rect() * scale());
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if (clipped_rect.is_empty())
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