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Base+LibChess: Move assets from /icons/ to /graphics/

The graphics directory is a more suitable home for game assets.
This commit is contained in:
Cubic Love 2023-05-05 01:18:46 +01:00 committed by Sam Atkins
parent 240a56d9ce
commit 248542535d
51 changed files with 3 additions and 3 deletions

View file

@ -76,7 +76,7 @@ private:
static ErrorOr<RefPtr<Gfx::Bitmap>> load_piece_image(StringView set, StringView image)
{
auto path = TRY(String::formatted("/res/icons/chess/sets/{}/{}", set, image));
auto path = TRY(String::formatted("/res/graphics/chess/sets/{}/{}", set, image));
return Gfx::Bitmap::load_from_file(path.bytes_as_string_view());
}
@ -246,7 +246,7 @@ ErrorOr<void> ChessSettingsWidget::initialize()
m_preview = find_descendant_of_type_named<ChessGamePreview>("chess_preview");
m_piece_set_combobox = find_descendant_of_type_named<GUI::ComboBox>("piece_set");
TRY(Core::Directory::for_each_entry("/res/icons/chess/sets/"sv, Core::DirIterator::SkipParentAndBaseDir, [&](auto const& entry, auto&) -> ErrorOr<IterationDecision> {
TRY(Core::Directory::for_each_entry("/res/graphics/chess/sets/"sv, Core::DirIterator::SkipParentAndBaseDir, [&](auto const& entry, auto&) -> ErrorOr<IterationDecision> {
TRY(m_piece_sets.try_append(entry.name));
return IterationDecision::Continue;
}));