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Kernel: Set up an initial boot framebuffer console
Instead of seeing a black screen until GraphicsManagement was fully initialized, this allows us to see the console output much earlier. So, if the bootloader provided us with a framebuffer, set up a console as early as possible.
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5 changed files with 121 additions and 2 deletions
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@ -73,6 +73,7 @@ set(KERNEL_SOURCES
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Devices/HID/VMWareMouseDevice.cpp
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GlobalProcessExposed.cpp
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Graphics/Bochs/GraphicsAdapter.cpp
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Graphics/Console/BootFramebufferConsole.cpp
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Graphics/Console/GenericFramebufferConsole.cpp
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Graphics/Console/ContiguousFramebufferConsole.cpp
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Graphics/Console/TextModeConsole.cpp
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