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Kernel: Set up an initial boot framebuffer console

Instead of seeing a black screen until GraphicsManagement was fully
initialized, this allows us to see the console output much earlier.
So, if the bootloader provided us with a framebuffer, set up a console
as early as possible.
This commit is contained in:
Tom 2022-01-28 20:42:23 -07:00 committed by Andreas Kling
parent eb446725d5
commit 24f2f3ba4e
5 changed files with 121 additions and 2 deletions

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@ -73,6 +73,7 @@ set(KERNEL_SOURCES
Devices/HID/VMWareMouseDevice.cpp
GlobalProcessExposed.cpp
Graphics/Bochs/GraphicsAdapter.cpp
Graphics/Console/BootFramebufferConsole.cpp
Graphics/Console/GenericFramebufferConsole.cpp
Graphics/Console/ContiguousFramebufferConsole.cpp
Graphics/Console/TextModeConsole.cpp

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@ -0,0 +1,64 @@
/*
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <Kernel/Graphics/Console/BootFramebufferConsole.h>
#include <Kernel/Locking/Spinlock.h>
#include <Kernel/Memory/MemoryManager.h>
namespace Kernel::Graphics {
BootFramebufferConsole::BootFramebufferConsole(PhysicalAddress framebuffer_addr, size_t width, size_t height, size_t pitch)
: GenericFramebufferConsoleImpl(width, height, pitch)
{
// NOTE: We're very early in the boot process, memory allocations shouldn't really fail
auto framebuffer_end = Memory::page_round_up(framebuffer_addr.offset(height * pitch * sizeof(u32)).get()).release_value();
m_framebuffer = MM.allocate_kernel_region(framebuffer_addr.page_base(), framebuffer_end - framebuffer_addr.page_base().get(), "Boot Framebuffer"sv, Memory::Region::Access::ReadWrite).release_value();
[[maybe_unused]] auto result = m_framebuffer->set_write_combine(true);
m_framebuffer_data = m_framebuffer->vaddr().offset(framebuffer_addr.offset_in_page()).as_ptr();
memset(m_framebuffer_data, 0, height * pitch * sizeof(u32));
}
void BootFramebufferConsole::clear(size_t x, size_t y, size_t length)
{
SpinlockLocker lock(m_lock);
if (m_framebuffer_data)
GenericFramebufferConsoleImpl::clear(x, y, length);
}
void BootFramebufferConsole::clear_glyph(size_t x, size_t y)
{
VERIFY(m_lock.is_locked());
GenericFramebufferConsoleImpl::clear_glyph(x, y);
}
void BootFramebufferConsole::enable()
{
// Once disabled, ignore requests to re-enable
}
void BootFramebufferConsole::disable()
{
SpinlockLocker lock(m_lock);
GenericFramebufferConsoleImpl::disable();
m_framebuffer = nullptr;
m_framebuffer_data = nullptr;
}
void BootFramebufferConsole::write(size_t x, size_t y, char ch, Color background, Color foreground, bool critical)
{
SpinlockLocker lock(m_lock);
if (m_framebuffer_data)
GenericFramebufferConsoleImpl::write(x, y, ch, background, foreground, critical);
}
u8* BootFramebufferConsole::framebuffer_data()
{
VERIFY(m_lock.is_locked());
VERIFY(m_framebuffer_data);
return m_framebuffer_data;
}
}

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@ -0,0 +1,38 @@
/*
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <Kernel/Forward.h>
#include <Kernel/Graphics/Console/GenericFramebufferConsole.h>
namespace Kernel::Graphics {
class BootFramebufferConsole : public GenericFramebufferConsoleImpl {
public:
virtual void clear(size_t x, size_t y, size_t length) override;
virtual void write(size_t x, size_t y, char ch, Color background, Color foreground, bool critical = false) override;
using GenericFramebufferConsoleImpl::write;
virtual void enable() override;
virtual void disable() override;
virtual void flush(size_t, size_t, size_t, size_t) override { }
virtual void set_resolution(size_t, size_t, size_t) override { }
BootFramebufferConsole(PhysicalAddress framebuffer_addr, size_t width, size_t height, size_t pitch);
protected:
virtual void clear_glyph(size_t x, size_t y) override;
virtual u8* framebuffer_data() override;
OwnPtr<Memory::Region> m_framebuffer;
u8* m_framebuffer_data {};
mutable Spinlock m_lock;
};
}

View file

@ -33,6 +33,7 @@
#include <Kernel/Firmware/ACPI/Initialize.h>
#include <Kernel/Firmware/ACPI/Parser.h>
#include <Kernel/Firmware/SysFSFirmware.h>
#include <Kernel/Graphics/Console/BootFramebufferConsole.h>
#include <Kernel/Graphics/GraphicsManagement.h>
#include <Kernel/Heap/kmalloc.h>
#include <Kernel/Interrupts/APIC.h>
@ -135,6 +136,8 @@ READONLY_AFTER_INIT u8 multiboot_framebuffer_bpp;
READONLY_AFTER_INIT u8 multiboot_framebuffer_type;
}
Atomic<Graphics::BootFramebufferConsole*> boot_framebuffer_console;
extern "C" [[noreturn]] UNMAP_AFTER_INIT void init(BootInfo const& boot_info)
{
g_in_early_boot = true;
@ -187,6 +190,12 @@ extern "C" [[noreturn]] UNMAP_AFTER_INIT void init(BootInfo const& boot_info)
CommandLine::initialize();
Memory::MemoryManager::initialize(0);
if (!multiboot_framebuffer_addr.is_null()) {
// NOTE: If the bootloader provided a framebuffer, then set up an initial console so we can see the output on the screen as soon as possible!
boot_framebuffer_console = &try_make_ref_counted<Graphics::BootFramebufferConsole>(multiboot_framebuffer_addr, multiboot_framebuffer_width, multiboot_framebuffer_height, multiboot_framebuffer_pitch).value().leak_ref();
}
dmesgln("Starting SerenityOS...");
DeviceManagement::initialize();
SysFSComponentRegistry::initialize();
DeviceManagement::the().attach_null_device(*NullDevice::must_initialize());
@ -224,8 +233,6 @@ extern "C" [[noreturn]] UNMAP_AFTER_INIT void init(BootInfo const& boot_info)
APIC::the().setup_ap_boot_environment();
}
dmesgln("Starting SerenityOS...");
{
RefPtr<Thread> init_stage2_thread;
(void)Process::create_kernel_process(init_stage2_thread, KString::must_create("init_stage2"), init_stage2, nullptr, THREAD_AFFINITY_DEFAULT, Process::RegisterProcess::No);

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@ -11,6 +11,7 @@
#include <Kernel/Devices/ConsoleDevice.h>
#include <Kernel/Devices/DeviceManagement.h>
#include <Kernel/Devices/PCISerialDevice.h>
#include <Kernel/Graphics/Console/BootFramebufferConsole.h>
#include <Kernel/Graphics/GraphicsManagement.h>
#include <Kernel/Locking/Spinlock.h>
#include <Kernel/TTY/ConsoleManagement.h>
@ -18,6 +19,10 @@
#include <LibC/stdarg.h>
namespace Kernel {
extern Atomic<Graphics::BootFramebufferConsole*> boot_framebuffer_console;
}
static bool serial_debug;
// A recursive spinlock allows us to keep writing in the case where a
// page fault happens in the middle of a dbgln(), etc
@ -75,6 +80,8 @@ static void critical_console_out(char ch)
// especially when we want to avoid any memory allocations...
if (GraphicsManagement::is_initialized() && GraphicsManagement::the().console()) {
GraphicsManagement::the().console()->write(ch, true);
} else if (auto* boot_console = boot_framebuffer_console.load()) {
boot_console->write(ch, true);
}
}
@ -92,6 +99,8 @@ static void console_out(char ch)
}
if (ConsoleManagement::is_initialized()) {
ConsoleManagement::the().debug_tty()->emit_char(ch);
} else if (auto* boot_console = boot_framebuffer_console.load()) {
boot_console->write(ch, true);
}
}