1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-07-28 03:37:35 +00:00

LibSoftGPU: Reduce Clipper class interface to minimum

Much of the `Clipper` class can be made free functions and their scope
limited.

The purpose of this is to prepare the interface for a change to more
compile-time dispatch.
This commit is contained in:
Lenny Maiorani 2022-01-08 13:55:23 -07:00 committed by Linus Groh
parent d1a87f1219
commit 25272cabef
2 changed files with 51 additions and 58 deletions

View file

@ -13,7 +13,10 @@
namespace SoftGPU {
class Clipper final {
enum ClipPlane : u8 {
static constexpr u8 NUMBER_OF_CLIPPING_PLANES = 6;
public:
enum class ClipPlane : u8 {
LEFT = 0,
RIGHT,
TOP,
@ -22,35 +25,11 @@ class Clipper final {
FAR
};
static constexpr u8 NUMBER_OF_CLIPPING_PLANES = 6;
static constexpr u8 MAX_CLIPPED_VERTS = 6;
static constexpr FloatVector4 clip_planes[] = {
{ -1, 0, 0, 1 }, // Left Plane
{ 1, 0, 0, 1 }, // Right Plane
{ 0, 1, 0, 1 }, // Top Plane
{ 0, -1, 0, 1 }, // Bottom plane
{ 0, 0, 1, 1 }, // Near Plane
{ 0, 0, -1, 1 } // Far Plane
};
static constexpr FloatVector4 clip_plane_normals[] = {
{ 1, 0, 0, 0 }, // Left Plane
{ -1, 0, 0, 0 }, // Right Plane
{ 0, -1, 0, 0 }, // Top Plane
{ 0, 1, 0, 0 }, // Bottom plane
{ 0, 0, 1, 0 }, // Near Plane
{ 0, 0, -1, 0 } // Far Plane
};
public:
Clipper() { }
Clipper() = default;
void clip_triangle_against_frustum(Vector<Vertex>& input_vecs);
private:
bool point_within_clip_plane(FloatVector4 const& vertex, ClipPlane plane) const;
Vertex clip_intersection_point(Vertex const& vec, Vertex const& prev_vec, ClipPlane plane_index) const;
Vector<Vertex> list_a;
Vector<Vertex> list_b;
};