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Ports: Fix SDLPoP
This port was still using the upstream's master branch as opposed to a fixed git commit. Also, now that SDL2 is installed into /usr/local the build failed. I have also removed an obsolete patch because we're now linking against shared libraries for SDL2 and those already have appropriate library dependencies.
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4 changed files with 35 additions and 16 deletions
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Ports/SDLPoP/patches/sdl-path.patch
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Ports/SDLPoP/patches/sdl-path.patch
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@ -0,0 +1,16 @@
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diff -Naur SDLPoP-86988c668eeaa10f218e1d4938fc5b4e42314d68/src/CMakeLists.txt SDLPoP-86988c668eeaa10f218e1d4938fc5b4e42314d68.serenity/src/CMakeLists.txt
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--- SDLPoP-86988c668eeaa10f218e1d4938fc5b4e42314d68/src/CMakeLists.txt 2021-04-19 15:57:54.748801218 +0200
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+++ SDLPoP-86988c668eeaa10f218e1d4938fc5b4e42314d68.serenity/src/CMakeLists.txt 2021-04-19 15:59:47.581060085 +0200
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@@ -14,10 +14,10 @@
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# On macOS, if you used Homebrew to install SDL2, the location may be something like this:
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-#set(SDL2 "/usr/local/Cellar/sdl2/2.0.5")
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+set(SDL2 "/usr/local")
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if (NOT(WIN32) AND (DEFINED SDL2))
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- include_directories(${SDL2}/include)
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+ include_directories(${SDL2}/include/SDL2)
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link_directories(${SDL2}/lib)
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endif()
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