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LibJS+Everywhere: Allow Cell::initialize overrides to throw OOM errors
Note that as of this commit, there aren't any such throwers, and the call site in Heap::allocate will drop exceptions on the floor. This commit only serves to change the declaration of the overrides, make sure they return an empty value, and to propagate OOM errors frm their base initialize invocations.
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694 changed files with 1774 additions and 1065 deletions
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@ -35,7 +35,7 @@ public:
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static NonnullGCPtr<ECMAScriptFunctionObject> create(Realm&, DeprecatedFlyString name, DeprecatedString source_text, Statement const& ecmascript_code, Vector<FunctionParameter> parameters, i32 m_function_length, Environment* parent_environment, PrivateEnvironment* private_environment, FunctionKind, bool is_strict, bool might_need_arguments_object = true, bool contains_direct_call_to_eval = true, bool is_arrow_function = false, Variant<PropertyKey, PrivateName, Empty> class_field_initializer_name = {});
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static NonnullGCPtr<ECMAScriptFunctionObject> create(Realm&, DeprecatedFlyString name, Object& prototype, DeprecatedString source_text, Statement const& ecmascript_code, Vector<FunctionParameter> parameters, i32 m_function_length, Environment* parent_environment, PrivateEnvironment* private_environment, FunctionKind, bool is_strict, bool might_need_arguments_object = true, bool contains_direct_call_to_eval = true, bool is_arrow_function = false, Variant<PropertyKey, PrivateName, Empty> class_field_initializer_name = {});
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virtual void initialize(Realm&) override;
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virtual ThrowCompletionOr<void> initialize(Realm&) override;
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virtual ~ECMAScriptFunctionObject() override = default;
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virtual ThrowCompletionOr<Value> internal_call(Value this_argument, MarkedVector<Value> arguments_list) override;
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