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GWidget: Add "enabled" state for widgets.
There's nothing magical that happens for painting, each widget needs to handle it manually in their painting code.
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2 changed files with 12 additions and 0 deletions
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@ -408,3 +408,11 @@ bool GWidget::spans_entire_window_horizontally() const
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auto wrr = window_relative_rect();
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return wrr.left() == main_widget->rect().left() && wrr.right() == main_widget->rect().right();
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}
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void GWidget::set_enabled(bool enabled)
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{
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if (m_enabled == enabled)
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return;
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m_enabled = enabled;
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update();
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}
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