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Kernel+WindowServer: Move mouse input signal parsing to kernel driver.

It was silly for the WindowServer to have to know anything about the
format of PS/2 mouse packets.

This patch also enables use of the middle mouse button.
This commit is contained in:
Andreas Kling 2019-03-05 13:59:44 +01:00
parent 1cc32ebc7e
commit 26a9d662f4
6 changed files with 74 additions and 42 deletions

View file

@ -1,7 +1,8 @@
#pragma once
#include <Kernel/CharacterDevice.h>
#include "IRQHandler.h"
#include <Kernel/MousePacket.h>
#include <Kernel/IRQHandler.h>
class PS2MouseDevice final : public IRQHandler, public CharacterDevice {
public:
@ -30,8 +31,9 @@ private:
byte mouse_read();
void wait_then_write(byte port, byte data);
byte wait_then_read(byte port);
void parse_data_packet();
CircularQueue<byte, 600> m_queue;
CircularQueue<MousePacket, 100> m_queue;
byte m_data_state { 0 };
signed_byte m_data[3];
byte m_data[3];
};