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Kernel+WindowServer: Move mouse input signal parsing to kernel driver.

It was silly for the WindowServer to have to know anything about the
format of PS/2 mouse packets.

This patch also enables use of the middle mouse button.
This commit is contained in:
Andreas Kling 2019-03-05 13:59:44 +01:00
parent 1cc32ebc7e
commit 26a9d662f4
6 changed files with 74 additions and 42 deletions

7
Kernel/MousePacket.h Normal file
View file

@ -0,0 +1,7 @@
#pragma once
struct MousePacket {
int dx { 0 };
int dy { 0 };
byte buttons;
};

View file

@ -62,14 +62,35 @@ void PS2MouseDevice::handle_irq()
m_queue.size() m_queue.size()
); );
#endif #endif
m_queue.enqueue(m_data[0]); parse_data_packet();
m_queue.enqueue(m_data[1]);
m_queue.enqueue(m_data[2]);
break; break;
} }
} }
} }
void PS2MouseDevice::parse_data_packet()
{
int x = m_data[1];
int y = m_data[2];
bool x_overflow = m_data[0] & 0x40;
bool y_overflow = m_data[0] & 0x80;
bool x_sign = m_data[0] & 0x10;
bool y_sign = m_data[0] & 0x20;
if (x && x_sign)
x -= 0x100;
if (y && y_sign)
y -= 0x100;
if (x_overflow || y_overflow) {
x = 0;
y = 0;
}
MousePacket packet;
packet.dx = x;
packet.dy = y;
packet.buttons = m_data[0] & 0x07;
m_queue.enqueue(packet);
}
void PS2MouseDevice::wait_then_write(byte port, byte data) void PS2MouseDevice::wait_then_write(byte port, byte data)
{ {
prepare_for_output(); prepare_for_output();
@ -150,8 +171,12 @@ ssize_t PS2MouseDevice::read(Process&, byte* buffer, ssize_t size)
while (nread < size) { while (nread < size) {
if (m_queue.is_empty()) if (m_queue.is_empty())
break; break;
// FIXME: Don't return partial data frames. // Don't return partial data frames.
buffer[nread++] = m_queue.dequeue(); if ((size - nread) < (ssize_t)sizeof(MousePacket))
break;
auto packet = m_queue.dequeue();
memcpy(buffer, &packet, sizeof(MousePacket));
nread += sizeof(MousePacket);
} }
return nread; return nread;
} }

View file

@ -1,7 +1,8 @@
#pragma once #pragma once
#include <Kernel/CharacterDevice.h> #include <Kernel/CharacterDevice.h>
#include "IRQHandler.h" #include <Kernel/MousePacket.h>
#include <Kernel/IRQHandler.h>
class PS2MouseDevice final : public IRQHandler, public CharacterDevice { class PS2MouseDevice final : public IRQHandler, public CharacterDevice {
public: public:
@ -30,8 +31,9 @@ private:
byte mouse_read(); byte mouse_read();
void wait_then_write(byte port, byte data); void wait_then_write(byte port, byte data);
byte wait_then_read(byte port); byte wait_then_read(byte port);
void parse_data_packet();
CircularQueue<byte, 600> m_queue; CircularQueue<MousePacket, 100> m_queue;
byte m_data_state { 0 }; byte m_data_state { 0 };
signed_byte m_data[3]; byte m_data[3];
}; };

View file

@ -6,6 +6,7 @@
#include <WindowServer/WSClientConnection.h> #include <WindowServer/WSClientConnection.h>
#include <WindowServer/WSAPITypes.h> #include <WindowServer/WSAPITypes.h>
#include <Kernel/KeyCode.h> #include <Kernel/KeyCode.h>
#include <Kernel/MousePacket.h>
#include <LibC/sys/socket.h> #include <LibC/sys/socket.h>
#include <LibC/sys/select.h> #include <LibC/sys/select.h>
#include <LibC/unistd.h> #include <LibC/unistd.h>
@ -200,45 +201,35 @@ void WSMessageLoop::drain_mouse()
auto& screen = WSScreen::the(); auto& screen = WSScreen::the();
bool prev_left_button = screen.left_mouse_button_pressed(); bool prev_left_button = screen.left_mouse_button_pressed();
bool prev_right_button = screen.right_mouse_button_pressed(); bool prev_right_button = screen.right_mouse_button_pressed();
bool prev_middle_button = screen.middle_mouse_button_pressed();
int dx = 0; int dx = 0;
int dy = 0; int dy = 0;
bool left_button = prev_left_button; bool left_button = prev_left_button;
bool right_button = prev_right_button; bool right_button = prev_right_button;
bool middle_button = prev_middle_button;
for (;;) { for (;;) {
byte data[3]; MousePacket packet;
ssize_t nread = read(m_mouse_fd, data, sizeof(data)); ssize_t nread = read(m_mouse_fd, &packet, sizeof(MousePacket));
if (nread == 0) if (nread == 0)
break; break;
ASSERT(nread == sizeof(data)); ASSERT(nread == sizeof(packet));
bool left_button = data[0] & 1; left_button = packet.buttons & 1;
bool right_button = data[0] & 2; right_button = packet.buttons & 2;
bool x_overflow = data[0] & 0x40; middle_button = packet.buttons & 4;
bool y_overflow = data[0] & 0x80;
bool x_sign = data[0] & 0x10;
bool y_sign = data[0] & 0x20;
if (x_overflow || y_overflow) dx += packet.dx;
continue; dy += -packet.dy;
if (left_button != prev_left_button || right_button != prev_right_button || middle_button != prev_middle_button) {
int x = data[1];
int y = data[2];
if (x && x_sign)
x -= 0x100;
if (y && y_sign)
y -= 0x100;
dx += x;
dy += -y;
if (left_button != prev_left_button || right_button != prev_right_button) {
prev_left_button = left_button; prev_left_button = left_button;
prev_right_button = right_button; prev_right_button = right_button;
screen.on_receive_mouse_data(dx, dy, left_button, right_button); prev_middle_button = middle_button;
screen.on_receive_mouse_data(dx, dy, left_button, right_button, middle_button);
dx = 0; dx = 0;
dy = 0; dy = 0;
} }
} }
if (dx || dy) { if (dx || dy) {
screen.on_receive_mouse_data(dx, dy, left_button, right_button); screen.on_receive_mouse_data(dx, dy, left_button, right_button, middle_button);
} }
} }

View file

@ -58,28 +58,24 @@ void WSScreen::set_resolution(int width, int height)
m_cursor_location.constrain(rect()); m_cursor_location.constrain(rect());
} }
void WSScreen::on_receive_mouse_data(int dx, int dy, bool left_button, bool right_button) void WSScreen::on_receive_mouse_data(int dx, int dy, bool left_button, bool right_button, bool middle_button)
{ {
auto prev_location = m_cursor_location; auto prev_location = m_cursor_location;
m_cursor_location.move_by(dx, dy); m_cursor_location.move_by(dx, dy);
m_cursor_location.constrain(rect()); m_cursor_location.constrain(rect());
if (m_cursor_location.x() >= width())
m_cursor_location.set_x(width() - 1);
if (m_cursor_location.y() >= height())
m_cursor_location.set_y(height() - 1);
unsigned buttons = 0; unsigned buttons = 0;
if (left_button) if (left_button)
buttons |= (unsigned)MouseButton::Left; buttons |= (unsigned)MouseButton::Left;
if (right_button) if (right_button)
buttons |= (unsigned)MouseButton::Right; buttons |= (unsigned)MouseButton::Right;
if (m_cursor_location != prev_location) { if (middle_button)
auto message = make<WSMouseEvent>(WSMessage::MouseMove, m_cursor_location, buttons); buttons |= (unsigned)MouseButton::Middle;
WSMessageLoop::the().post_message(WSWindowManager::the(), move(message));
}
bool prev_left_button = m_left_mouse_button_pressed; bool prev_left_button = m_left_mouse_button_pressed;
bool prev_right_button = m_right_mouse_button_pressed; bool prev_right_button = m_right_mouse_button_pressed;
bool prev_middle_button = m_middle_mouse_button_pressed;
m_left_mouse_button_pressed = left_button; m_left_mouse_button_pressed = left_button;
m_right_mouse_button_pressed = right_button; m_right_mouse_button_pressed = right_button;
m_middle_mouse_button_pressed = middle_button;
if (prev_left_button != left_button) { if (prev_left_button != left_button) {
auto message = make<WSMouseEvent>(left_button ? WSMessage::MouseDown : WSMessage::MouseUp, m_cursor_location, buttons, MouseButton::Left); auto message = make<WSMouseEvent>(left_button ? WSMessage::MouseDown : WSMessage::MouseUp, m_cursor_location, buttons, MouseButton::Left);
WSMessageLoop::the().post_message(WSWindowManager::the(), move(message)); WSMessageLoop::the().post_message(WSWindowManager::the(), move(message));
@ -88,6 +84,15 @@ void WSScreen::on_receive_mouse_data(int dx, int dy, bool left_button, bool righ
auto message = make<WSMouseEvent>(right_button ? WSMessage::MouseDown : WSMessage::MouseUp, m_cursor_location, buttons, MouseButton::Right); auto message = make<WSMouseEvent>(right_button ? WSMessage::MouseDown : WSMessage::MouseUp, m_cursor_location, buttons, MouseButton::Right);
WSMessageLoop::the().post_message(WSWindowManager::the(), move(message)); WSMessageLoop::the().post_message(WSWindowManager::the(), move(message));
} }
if (prev_middle_button != middle_button) {
auto message = make<WSMouseEvent>(middle_button ? WSMessage::MouseDown : WSMessage::MouseUp, m_cursor_location, buttons, MouseButton::Middle);
WSMessageLoop::the().post_message(WSWindowManager::the(), move(message));
}
if (m_cursor_location != prev_location) {
auto message = make<WSMouseEvent>(WSMessage::MouseMove, m_cursor_location, buttons);
WSMessageLoop::the().post_message(WSWindowManager::the(), move(message));
}
// NOTE: Invalidate the cursor if it moved, or if the left button changed state (for the cursor color inversion.)
if (m_cursor_location != prev_location || prev_left_button != left_button) if (m_cursor_location != prev_location || prev_left_button != left_button)
WSWindowManager::the().invalidate_cursor(); WSWindowManager::the().invalidate_cursor();
} }

View file

@ -26,8 +26,9 @@ public:
Point cursor_location() const { return m_cursor_location; } Point cursor_location() const { return m_cursor_location; }
bool left_mouse_button_pressed() const { return m_left_mouse_button_pressed; } bool left_mouse_button_pressed() const { return m_left_mouse_button_pressed; }
bool right_mouse_button_pressed() const { return m_right_mouse_button_pressed; } bool right_mouse_button_pressed() const { return m_right_mouse_button_pressed; }
bool middle_mouse_button_pressed() const { return m_middle_mouse_button_pressed; }
void on_receive_mouse_data(int dx, int dy, bool left_button, bool right_button); void on_receive_mouse_data(int dx, int dy, bool left_button, bool right_button, bool middle_button);
void on_receive_keyboard_data(KeyEvent); void on_receive_keyboard_data(KeyEvent);
private: private:
@ -40,6 +41,7 @@ private:
Point m_cursor_location; Point m_cursor_location;
bool m_left_mouse_button_pressed { false }; bool m_left_mouse_button_pressed { false };
bool m_right_mouse_button_pressed { false }; bool m_right_mouse_button_pressed { false };
bool m_middle_mouse_button_pressed { false };
}; };
inline RGBA32* WSScreen::scanline(int y) inline RGBA32* WSScreen::scanline(int y)