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LibWeb: Make Path2D GC-allocated

This commit is contained in:
Andreas Kling 2022-09-02 23:35:06 +02:00
parent 0d2fee351a
commit 2704bcdaaa
5 changed files with 28 additions and 17 deletions

View file

@ -4,13 +4,23 @@
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/Path2DPrototype.h>
#include <LibWeb/HTML/Path2D.h>
#include <LibWeb/HTML/Window.h>
namespace Web::HTML {
// https://html.spec.whatwg.org/multipage/canvas.html#dom-path2d
Path2D::Path2D(Optional<Variant<NonnullRefPtr<Path2D>, String>> const& path)
JS::NonnullGCPtr<Path2D> Path2D::create_with_global_object(HTML::Window& window, Optional<Variant<JS::Handle<Path2D>, String>> const& path)
{
return *window.heap().allocate<Path2D>(window.realm(), window, path);
}
// https://html.spec.whatwg.org/multipage/canvas.html#dom-path2d
Path2D::Path2D(HTML::Window& window, Optional<Variant<JS::Handle<Path2D>, String>> const& path)
: PlatformObject(window.realm())
{
set_prototype(&window.ensure_web_prototype<Bindings::Path2DPrototype>("Path2D"));
// 1. Let output be a new Path2D object.
// 2. If path is not given, then return output.
if (!path.has_value())
@ -18,8 +28,8 @@ Path2D::Path2D(Optional<Variant<NonnullRefPtr<Path2D>, String>> const& path)
// 3. If path is a Path2D object, then add all subpaths of path to output and return output.
// (In other words, it returns a copy of the argument.)
if (path->has<NonnullRefPtr<Path2D>>()) {
this->path() = path->get<NonnullRefPtr<Path2D>>()->path();
if (path->has<JS::Handle<Path2D>>()) {
this->path() = path->get<JS::Handle<Path2D>>()->path();
return;
}
@ -32,4 +42,6 @@ Path2D::Path2D(Optional<Variant<NonnullRefPtr<Path2D>, String>> const& path)
// FIXME: 8. Return output.
}
Path2D::~Path2D() = default;
}