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LibGUI: Improve and simplify IconView item name wrapping
Move the wrapping logic to get_item_rects(). This makes mouse events able to hit the wrapped labels, and various other little things stop glitching out as well. Also, instead of having a per-line width when wrapping icon names, make the text rect wide enough to fit every line.
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4 changed files with 78 additions and 43 deletions
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@ -143,6 +143,8 @@ protected:
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virtual void add_selection(const ModelIndex&);
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virtual void remove_selection(const ModelIndex&);
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virtual void toggle_selection(const ModelIndex&);
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virtual void did_change_hovered_index([[maybe_unused]] const ModelIndex& old_index, [[maybe_unused]] const ModelIndex& new_index) { }
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virtual void did_change_cursor_index([[maybe_unused]] const ModelIndex& old_index, [[maybe_unused]] const ModelIndex& new_index) { }
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void draw_item_text(Gfx::Painter&, const ModelIndex&, bool, const Gfx::IntRect&, const StringView&, const Gfx::Font&, Gfx::TextAlignment, Gfx::TextElision);
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