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UserspaceEmulator: Pass arguments through to emulated process

Ultimately we'll want to support passing some options to the emulator
as well, but for now just pass all arguments (except argv[0] of course)
through to the emulated process.

This is still not perfect, but slightly better than what we had before.
This commit is contained in:
Andreas Kling 2020-07-13 11:22:50 +02:00
parent 3d42b85969
commit 27c1690504
3 changed files with 28 additions and 18 deletions

View file

@ -44,33 +44,37 @@ namespace UserspaceEmulator {
static constexpr u32 stack_location = 0x10000000;
static constexpr size_t stack_size = 64 * KB;
Emulator::Emulator(const String& executable_path, NonnullRefPtr<ELF::Loader> elf)
Emulator::Emulator(const Vector<String>& arguments, NonnullRefPtr<ELF::Loader> elf)
: m_elf(move(elf))
, m_cpu(*this)
, m_executable_path(executable_path)
{
setup_stack();
setup_stack(arguments);
}
void Emulator::setup_stack()
void Emulator::setup_stack(const Vector<String>& arguments)
{
auto stack_region = make<SimpleRegion>(stack_location, stack_size);
m_mmu.add_region(move(stack_region));
m_cpu.set_esp(stack_location + stack_size);
m_cpu.push_string(LexicalPath(m_executable_path).basename());
u32 argv0 = m_cpu.esp();
Vector<u32> argv_entries;
for (auto& argument : arguments) {
m_cpu.push_string(argument.characters());
argv_entries.append(m_cpu.esp());
}
m_cpu.push32(0); // char** envp = { nullptr }
u32 envp = m_cpu.esp();
m_cpu.push32(0); // char** argv = { argv0, nullptr }
m_cpu.push32(argv0);
m_cpu.push32(0); // char** argv = { argv_entries..., nullptr }
for (ssize_t i = argv_entries.size() - 1; i >= 0; --i)
m_cpu.push32(argv_entries[i]);
u32 argv = m_cpu.esp();
m_cpu.push32(0); // (alignment)
u32 argc = 1;
u32 argc = argv_entries.size();
m_cpu.push32(envp);
m_cpu.push32(argv);
m_cpu.push32(argc);

View file

@ -37,7 +37,7 @@ namespace UserspaceEmulator {
class Emulator {
public:
Emulator(const String& executable_path, NonnullRefPtr<ELF::Loader>);
Emulator(const Vector<String>& arguments, NonnullRefPtr<ELF::Loader>);
bool load_elf();
void dump_backtrace();
@ -53,7 +53,7 @@ private:
SoftMMU m_mmu;
SoftCPU m_cpu;
void setup_stack();
void setup_stack(const Vector<String>& arguments);
u32 virt$mmap(u32);
u32 virt$gettid();
@ -77,8 +77,6 @@ private:
bool m_shutdown { false };
int m_exit_status { 0 };
String m_executable_path;
};
}

View file

@ -30,14 +30,17 @@
#include <AK/MappedFile.h>
#include <LibCore/ArgsParser.h>
#include <LibELF/Loader.h>
#include <getopt.h>
int main(int argc, char** argv)
{
const char* executable_path = nullptr;
if (argc == 1) {
out() << "usage: UserspaceEmulator <command>";
return 0;
}
Core::ArgsParser args_parser;
args_parser.add_positional_argument(executable_path, "Executable path", "executable");
args_parser.parse(argc, argv);
// FIXME: Allow specifying any command in $PATH instead of requiring a full executable path.
const char* executable_path = argv[1];
MappedFile mapped_file(executable_path);
if (!mapped_file.is_valid()) {
@ -47,7 +50,12 @@ int main(int argc, char** argv)
auto elf = ELF::Loader::create((const u8*)mapped_file.data(), mapped_file.size());
UserspaceEmulator::Emulator emulator(executable_path, move(elf));
Vector<String> arguments;
for (int i = 1; i < argc; ++i) {
arguments.append(argv[i]);
}
UserspaceEmulator::Emulator emulator(arguments, move(elf));
if (!emulator.load_elf())
return 1;