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Games: Use default constructors/destructors

https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
This commit is contained in:
Lenny Maiorani 2022-02-16 11:44:57 -07:00 committed by Linus Groh
parent 9521f71944
commit 27c30ca063
26 changed files with 41 additions and 82 deletions

View file

@ -1,5 +1,5 @@
/*
* Copyright (c) 2020, the SerenityOS developers.
* Copyright (c) 2020-2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
@ -20,10 +20,6 @@ LevelSelectDialog::LevelSelectDialog(Window* parent_window)
build();
}
LevelSelectDialog::~LevelSelectDialog()
{
}
int LevelSelectDialog::show(int& board_number, Window* parent_window)
{
auto box = LevelSelectDialog::construct(parent_window);