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Games: Use default constructors/destructors
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules "The compiler is more likely to get the default semantics right and you cannot implement these functions better than the compiler."
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@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2020, the SerenityOS developers.
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* Copyright (c) 2020-2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -12,7 +12,7 @@ namespace Breakout {
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class LevelSelectDialog : public GUI::Dialog {
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C_OBJECT(LevelSelectDialog)
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public:
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virtual ~LevelSelectDialog() override;
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virtual ~LevelSelectDialog() override = default;
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static int show(int& board_number, Window* parent_window);
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int level() const { return m_level; }
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