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Games: Use default constructors/destructors

https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
This commit is contained in:
Lenny Maiorani 2022-02-16 11:44:57 -07:00 committed by Linus Groh
parent 9521f71944
commit 27c30ca063
26 changed files with 41 additions and 82 deletions

View file

@ -1,5 +1,6 @@
/*
* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
@ -155,10 +156,6 @@ Field::Field(GUI::Label& flag_label, GUI::Label& time_label, GUI::Button& face_b
}
}
Field::~Field()
{
}
void Field::set_face(Face face)
{
switch (face) {
@ -530,14 +527,6 @@ void Field::set_single_chording(bool enabled)
Config::write_bool("Minesweeper", "Game", "SingleChording", m_single_chording);
}
Square::Square()
{
}
Square::~Square()
{
}
template<typename Callback>
void Field::for_each_square(Callback callback)
{