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Games: Use default constructors/destructors
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules "The compiler is more likely to get the default semantics right and you cannot implement these functions better than the compiler."
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26 changed files with 41 additions and 82 deletions
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@ -1,5 +1,6 @@
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/*
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* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -155,10 +156,6 @@ Field::Field(GUI::Label& flag_label, GUI::Label& time_label, GUI::Button& face_b
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}
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}
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Field::~Field()
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{
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}
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void Field::set_face(Face face)
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{
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switch (face) {
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@ -530,14 +527,6 @@ void Field::set_single_chording(bool enabled)
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Config::write_bool("Minesweeper", "Game", "SingleChording", m_single_chording);
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}
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Square::Square()
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{
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}
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Square::~Square()
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{
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}
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template<typename Callback>
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void Field::for_each_square(Callback callback)
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{
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