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Games: Use default constructors/destructors

https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
This commit is contained in:
Lenny Maiorani 2022-02-16 11:44:57 -07:00 committed by Linus Groh
parent 9521f71944
commit 27c30ca063
26 changed files with 41 additions and 82 deletions

View file

@ -1,6 +1,7 @@
/*
* Copyright (c) 2020, Till Mayer <till.mayer@web.de>
* Copyright (c) 2021, Sam Atkins <atkinssj@serenityos.org>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
@ -36,10 +37,6 @@ Game::Game()
m_stacks.append(adopt_ref(*new CardStack({ 10 + 6 * Card::width + 60, 10 + Card::height + 10 }, CardStack::Type::Normal)));
}
Game::~Game()
{
}
static float rand_float()
{
return get_random_uniform(RAND_MAX) / static_cast<float>(RAND_MAX);