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AK: Rename the common integer typedefs to make it obvious what they are.
These types can be picked up by including <AK/Types.h>: * u8, u16, u32, u64 (unsigned) * i8, i16, i32, i64 (signed)
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208 changed files with 1603 additions and 1621 deletions
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@ -6,8 +6,8 @@ public:
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GlyphEditorWidget(Font&, GWidget* parent);
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virtual ~GlyphEditorWidget() override;
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byte glyph() const { return m_glyph; }
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void set_glyph(byte);
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u8 glyph() const { return m_glyph; }
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void set_glyph(u8);
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int preferred_width() const;
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int preferred_height() const;
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@ -15,7 +15,7 @@ public:
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Font& font() { return *m_font; }
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const Font& font() const { return *m_font; }
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Function<void(byte)> on_glyph_altered;
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Function<void(u8)> on_glyph_altered;
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private:
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virtual void paint_event(GPaintEvent&) override;
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@ -25,6 +25,6 @@ private:
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void draw_at_mouse(const GMouseEvent&);
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RefPtr<Font> m_font;
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byte m_glyph { 0 };
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u8 m_glyph { 0 };
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int m_scale { 10 };
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};
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