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AK: Rename the common integer typedefs to make it obvious what they are.

These types can be picked up by including <AK/Types.h>:

* u8, u16, u32, u64 (unsigned)
* i8, i16, i32, i64 (signed)
This commit is contained in:
Andreas Kling 2019-07-03 21:17:35 +02:00
parent c4c4bbc5ba
commit 27f699ef0c
208 changed files with 1603 additions and 1621 deletions

View file

@ -8,8 +8,8 @@ public:
GlyphMapWidget(Font&, GWidget* parent);
virtual ~GlyphMapWidget() override;
byte selected_glyph() const { return m_selected_glyph; }
void set_selected_glyph(byte);
u8 selected_glyph() const { return m_selected_glyph; }
void set_selected_glyph(u8);
int rows() const { return m_rows; }
int columns() const { return 256 / m_rows; }
@ -20,19 +20,19 @@ public:
Font& font() { return *m_font; }
const Font& font() const { return *m_font; }
void update_glyph(byte);
void update_glyph(u8);
Function<void(byte)> on_glyph_selected;
Function<void(u8)> on_glyph_selected;
private:
virtual void paint_event(GPaintEvent&) override;
virtual void mousedown_event(GMouseEvent&) override;
Rect get_outer_rect(byte glyph) const;
Rect get_outer_rect(u8 glyph) const;
RefPtr<Font> m_font;
int m_rows { 8 };
int m_horizontal_spacing { 2 };
int m_vertical_spacing { 2 };
byte m_selected_glyph { 0 };
u8 m_selected_glyph { 0 };
};