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AK: Rename the common integer typedefs to make it obvious what they are.
These types can be picked up by including <AK/Types.h>: * u8, u16, u32, u64 (unsigned) * i8, i16, i32, i64 (signed)
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208 changed files with 1603 additions and 1621 deletions
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@ -8,8 +8,8 @@ public:
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GlyphMapWidget(Font&, GWidget* parent);
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virtual ~GlyphMapWidget() override;
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byte selected_glyph() const { return m_selected_glyph; }
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void set_selected_glyph(byte);
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u8 selected_glyph() const { return m_selected_glyph; }
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void set_selected_glyph(u8);
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int rows() const { return m_rows; }
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int columns() const { return 256 / m_rows; }
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@ -20,19 +20,19 @@ public:
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Font& font() { return *m_font; }
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const Font& font() const { return *m_font; }
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void update_glyph(byte);
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void update_glyph(u8);
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Function<void(byte)> on_glyph_selected;
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Function<void(u8)> on_glyph_selected;
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private:
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virtual void paint_event(GPaintEvent&) override;
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virtual void mousedown_event(GMouseEvent&) override;
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Rect get_outer_rect(byte glyph) const;
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Rect get_outer_rect(u8 glyph) const;
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RefPtr<Font> m_font;
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int m_rows { 8 };
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int m_horizontal_spacing { 2 };
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int m_vertical_spacing { 2 };
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byte m_selected_glyph { 0 };
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u8 m_selected_glyph { 0 };
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};
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