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AK: Rename the common integer typedefs to make it obvious what they are.
These types can be picked up by including <AK/Types.h>: * u8, u16, u32, u64 (unsigned) * i8, i16, i32, i64 (signed)
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208 changed files with 1603 additions and 1621 deletions
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@ -37,7 +37,7 @@ public:
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const Vector<RefPtr<PhysicalPage>>& physical_pages() const { return m_physical_pages; }
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Vector<RefPtr<PhysicalPage>>& physical_pages() { return m_physical_pages; }
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void inode_contents_changed(Badge<Inode>, off_t, ssize_t, const byte*);
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void inode_contents_changed(Badge<Inode>, off_t, ssize_t, const u8*);
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void inode_size_changed(Badge<Inode>, size_t old_size, size_t new_size);
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size_t size() const { return m_size; }
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