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Meta+Userland: Pass Gfx::IntSize by value

Just two ints like Gfx::IntPoint.
This commit is contained in:
MacDue 2022-12-06 21:35:32 +00:00 committed by Andreas Kling
parent e011eafd37
commit 27fae78335
63 changed files with 142 additions and 142 deletions

View file

@ -25,7 +25,7 @@ namespace SoftGPU {
template<typename C, typename D, typename S>
class FrameBuffer final : public RefCounted<FrameBuffer<C, D, S>> {
public:
static ErrorOr<NonnullRefPtr<FrameBuffer<C, D, S>>> try_create(Gfx::IntSize const& size)
static ErrorOr<NonnullRefPtr<FrameBuffer<C, D, S>>> try_create(Gfx::IntSize size)
{
Gfx::IntRect rect = { 0, 0, size.width(), size.height() };
auto color_buffer = TRY(Typed2DBuffer<C>::try_create(size));

View file

@ -23,7 +23,7 @@ namespace SoftGPU {
template<typename T>
class Typed2DBuffer final : public RefCounted<Typed2DBuffer<T>> {
public:
static ErrorOr<NonnullRefPtr<Typed2DBuffer>> try_create(Gfx::IntSize const& size)
static ErrorOr<NonnullRefPtr<Typed2DBuffer>> try_create(Gfx::IntSize size)
{
auto buffer = TRY(Typed3DBuffer<T>::try_create(size.width(), size.height(), 1));
return adopt_ref(*new Typed2DBuffer(buffer));

View file

@ -821,7 +821,7 @@ void Device::rasterize_triangle(Triangle& triangle)
});
}
Device::Device(Gfx::IntSize const& size)
Device::Device(Gfx::IntSize size)
: m_frame_buffer(FrameBuffer<GPU::ColorType, GPU::DepthType, GPU::StencilType>::try_create(size).release_value_but_fixme_should_propagate_errors())
{
m_options.scissor_box = m_frame_buffer->rect();
@ -1361,7 +1361,7 @@ ALWAYS_INLINE void Device::shade_fragments(PixelQuad& quad)
quad.out_color.set_w(quad.out_color.w() * quad.coverage);
}
void Device::resize(Gfx::IntSize const& size)
void Device::resize(Gfx::IntSize size)
{
auto frame_buffer_or_error = FrameBuffer<GPU::ColorType, GPU::DepthType, GPU::StencilType>::try_create(size);
m_frame_buffer = MUST(frame_buffer_or_error);
@ -1711,7 +1711,7 @@ Gfx::IntRect Device::get_rasterization_rect_of_size(Gfx::IntSize size) const
extern "C" {
GPU::Device* serenity_gpu_create_device(Gfx::IntSize const& size)
GPU::Device* serenity_gpu_create_device(Gfx::IntSize size)
{
return make<SoftGPU::Device>(size).leak_ptr();
}

View file

@ -43,12 +43,12 @@ struct PixelQuad;
class Device final : public GPU::Device {
public:
Device(Gfx::IntSize const& min_size);
Device(Gfx::IntSize min_size);
virtual GPU::DeviceInfo info() const override;
virtual void draw_primitives(GPU::PrimitiveType, FloatMatrix4x4 const& model_view_transform, FloatMatrix4x4 const& projection_transform, Vector<GPU::Vertex>& vertices) override;
virtual void resize(Gfx::IntSize const& min_size) override;
virtual void resize(Gfx::IntSize min_size) override;
virtual void clear_color(FloatVector4 const&) override;
virtual void clear_depth(GPU::DepthType) override;
virtual void clear_stencil(GPU::StencilType) override;