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Everywhere: Switch from EnableIf to requires

C++20 provides the `requires` clause which simplifies the ability to
limit overload resolution. Prefer it over `EnableIf`

With all uses of `EnableIf` being removed, also remove the
implementation so future devs are not tempted.
This commit is contained in:
Lenny Maiorani 2022-03-17 11:29:46 -06:00 committed by Brian Gianforcaro
parent 8f7219c6fa
commit 2844f7c333
9 changed files with 63 additions and 73 deletions

View file

@ -692,8 +692,8 @@ ErrorOr<void> Formatter<FormatString>::vformat(FormatBuilder& builder, StringVie
return {};
}
template<typename T>
ErrorOr<void> Formatter<T, typename EnableIf<IsIntegral<T>>::Type>::format(FormatBuilder& builder, T value)
template<Integral T>
ErrorOr<void> Formatter<T>::format(FormatBuilder& builder, T value)
{
if (m_mode == Mode::Character) {
// FIXME: We just support ASCII for now, in the future maybe unicode?