mirror of
https://github.com/RGBCube/serenity
synced 2025-07-25 06:07:34 +00:00
LibGL: Implement glNormalPointer
Used for `glDrawArrays` and `glDrawElements`, the normal pointer should point to sets of X, Y and Z values.
This commit is contained in:
parent
53edb41d40
commit
287f33165e
2 changed files with 62 additions and 65 deletions
|
@ -2008,18 +2008,18 @@ void SoftwareGLContext::gl_enable_client_state(GLenum cap)
|
|||
RETURN_WITH_ERROR_IF(m_in_draw_state, GL_INVALID_OPERATION);
|
||||
|
||||
switch (cap) {
|
||||
case GL_VERTEX_ARRAY:
|
||||
m_client_side_vertex_array_enabled = true;
|
||||
break;
|
||||
|
||||
case GL_COLOR_ARRAY:
|
||||
m_client_side_color_array_enabled = true;
|
||||
break;
|
||||
|
||||
case GL_NORMAL_ARRAY:
|
||||
m_client_side_normal_array_enabled = true;
|
||||
break;
|
||||
case GL_TEXTURE_COORD_ARRAY:
|
||||
m_client_side_texture_coord_array_enabled[m_client_active_texture] = true;
|
||||
break;
|
||||
|
||||
case GL_VERTEX_ARRAY:
|
||||
m_client_side_vertex_array_enabled = true;
|
||||
break;
|
||||
default:
|
||||
RETURN_WITH_ERROR_IF(true, GL_INVALID_ENUM);
|
||||
}
|
||||
|
@ -2030,18 +2030,18 @@ void SoftwareGLContext::gl_disable_client_state(GLenum cap)
|
|||
RETURN_WITH_ERROR_IF(m_in_draw_state, GL_INVALID_OPERATION);
|
||||
|
||||
switch (cap) {
|
||||
case GL_VERTEX_ARRAY:
|
||||
m_client_side_vertex_array_enabled = false;
|
||||
break;
|
||||
|
||||
case GL_COLOR_ARRAY:
|
||||
m_client_side_color_array_enabled = false;
|
||||
break;
|
||||
|
||||
case GL_NORMAL_ARRAY:
|
||||
m_client_side_normal_array_enabled = false;
|
||||
break;
|
||||
case GL_TEXTURE_COORD_ARRAY:
|
||||
m_client_side_texture_coord_array_enabled[m_client_active_texture] = false;
|
||||
break;
|
||||
|
||||
case GL_VERTEX_ARRAY:
|
||||
m_client_side_vertex_array_enabled = false;
|
||||
break;
|
||||
default:
|
||||
RETURN_WITH_ERROR_IF(true, GL_INVALID_ENUM);
|
||||
}
|
||||
|
@ -2057,57 +2057,54 @@ void SoftwareGLContext::gl_client_active_texture(GLenum target)
|
|||
void SoftwareGLContext::gl_vertex_pointer(GLint size, GLenum type, GLsizei stride, const void* pointer)
|
||||
{
|
||||
RETURN_WITH_ERROR_IF(m_in_draw_state, GL_INVALID_OPERATION);
|
||||
|
||||
RETURN_WITH_ERROR_IF(!(size == 2 || size == 3 || size == 4), GL_INVALID_VALUE);
|
||||
RETURN_WITH_ERROR_IF(!(type == GL_SHORT || type == GL_INT || type == GL_FLOAT || type == GL_DOUBLE), GL_INVALID_ENUM);
|
||||
RETURN_WITH_ERROR_IF(stride < 0, GL_INVALID_VALUE);
|
||||
|
||||
m_client_vertex_pointer.size = size;
|
||||
m_client_vertex_pointer.type = type;
|
||||
m_client_vertex_pointer.stride = stride;
|
||||
m_client_vertex_pointer.pointer = pointer;
|
||||
m_client_vertex_pointer = { .size = size, .type = type, .stride = stride, .pointer = pointer };
|
||||
}
|
||||
|
||||
void SoftwareGLContext::gl_color_pointer(GLint size, GLenum type, GLsizei stride, const void* pointer)
|
||||
{
|
||||
RETURN_WITH_ERROR_IF(m_in_draw_state, GL_INVALID_OPERATION);
|
||||
|
||||
RETURN_WITH_ERROR_IF(!(size == 3 || size == 4), GL_INVALID_VALUE);
|
||||
|
||||
RETURN_WITH_ERROR_IF(!(type == GL_BYTE
|
||||
|| type == GL_UNSIGNED_BYTE
|
||||
|| type == GL_SHORT
|
||||
|| type == GL_UNSIGNED_SHORT
|
||||
|| type == GL_INT
|
||||
|| type == GL_UNSIGNED_INT
|
||||
|| type == GL_FLOAT
|
||||
|| type == GL_DOUBLE),
|
||||
RETURN_WITH_ERROR_IF(type != GL_BYTE
|
||||
&& type != GL_UNSIGNED_BYTE
|
||||
&& type != GL_SHORT
|
||||
&& type != GL_UNSIGNED_SHORT
|
||||
&& type != GL_INT
|
||||
&& type != GL_UNSIGNED_INT
|
||||
&& type != GL_FLOAT
|
||||
&& type != GL_DOUBLE,
|
||||
GL_INVALID_ENUM);
|
||||
|
||||
RETURN_WITH_ERROR_IF(stride < 0, GL_INVALID_VALUE);
|
||||
|
||||
m_client_color_pointer.size = size;
|
||||
m_client_color_pointer.type = type;
|
||||
m_client_color_pointer.stride = stride;
|
||||
m_client_color_pointer.pointer = pointer;
|
||||
m_client_color_pointer = { .size = size, .type = type, .stride = stride, .pointer = pointer };
|
||||
}
|
||||
|
||||
void SoftwareGLContext::gl_tex_coord_pointer(GLint size, GLenum type, GLsizei stride, const void* pointer)
|
||||
{
|
||||
RETURN_WITH_ERROR_IF(m_in_draw_state, GL_INVALID_OPERATION);
|
||||
|
||||
RETURN_WITH_ERROR_IF(!(size == 1 || size == 2 || size == 3 || size == 4), GL_INVALID_VALUE);
|
||||
|
||||
RETURN_WITH_ERROR_IF(!(type == GL_SHORT || type == GL_INT || type == GL_FLOAT || type == GL_DOUBLE), GL_INVALID_ENUM);
|
||||
|
||||
RETURN_WITH_ERROR_IF(stride < 0, GL_INVALID_VALUE);
|
||||
|
||||
auto& tex_coord_pointer = m_client_tex_coord_pointer[m_client_active_texture];
|
||||
tex_coord_pointer = { .size = size, .type = type, .stride = stride, .pointer = pointer };
|
||||
}
|
||||
|
||||
tex_coord_pointer.size = size;
|
||||
tex_coord_pointer.type = type;
|
||||
tex_coord_pointer.stride = stride;
|
||||
tex_coord_pointer.pointer = pointer;
|
||||
void SoftwareGLContext::gl_normal_pointer(GLenum type, GLsizei stride, void const* pointer)
|
||||
{
|
||||
RETURN_WITH_ERROR_IF(m_in_draw_state, GL_INVALID_OPERATION);
|
||||
RETURN_WITH_ERROR_IF(type != GL_BYTE
|
||||
&& type != GL_SHORT
|
||||
&& type != GL_INT
|
||||
&& type != GL_FLOAT
|
||||
&& type != GL_DOUBLE,
|
||||
GL_INVALID_ENUM);
|
||||
RETURN_WITH_ERROR_IF(stride < 0, GL_INVALID_VALUE);
|
||||
|
||||
m_client_normal_pointer = { .size = 3, .type = type, .stride = stride, .pointer = pointer };
|
||||
}
|
||||
|
||||
void SoftwareGLContext::gl_tex_env(GLenum target, GLenum pname, GLfloat param)
|
||||
|
@ -2160,6 +2157,12 @@ void SoftwareGLContext::gl_draw_arrays(GLenum mode, GLint first, GLsizei count)
|
|||
auto last = first + count;
|
||||
gl_begin(mode);
|
||||
for (int i = first; i < last; i++) {
|
||||
if (m_client_side_color_array_enabled) {
|
||||
float color[4] { 0, 0, 0, 1 };
|
||||
read_from_vertex_attribute_pointer(m_client_color_pointer, i, color, true);
|
||||
gl_color(color[0], color[1], color[2], color[3]);
|
||||
}
|
||||
|
||||
for (size_t t = 0; t < m_client_tex_coord_pointer.size(); ++t) {
|
||||
if (m_client_side_texture_coord_array_enabled[t]) {
|
||||
float tex_coords[4] { 0, 0, 0, 0 };
|
||||
|
@ -2168,10 +2171,10 @@ void SoftwareGLContext::gl_draw_arrays(GLenum mode, GLint first, GLsizei count)
|
|||
}
|
||||
}
|
||||
|
||||
if (m_client_side_color_array_enabled) {
|
||||
float color[4] { 0, 0, 0, 1 };
|
||||
read_from_vertex_attribute_pointer(m_client_color_pointer, i, color, true);
|
||||
gl_color(color[0], color[1], color[2], color[3]);
|
||||
if (m_client_side_normal_array_enabled) {
|
||||
float normal[3];
|
||||
read_from_vertex_attribute_pointer(m_client_normal_pointer, i, normal, false);
|
||||
gl_normal(normal[0], normal[1], normal[2]);
|
||||
}
|
||||
|
||||
float vertex[4] { 0, 0, 0, 1 };
|
||||
|
@ -2221,6 +2224,12 @@ void SoftwareGLContext::gl_draw_elements(GLenum mode, GLsizei count, GLenum type
|
|||
break;
|
||||
}
|
||||
|
||||
if (m_client_side_color_array_enabled) {
|
||||
float color[4] { 0, 0, 0, 1 };
|
||||
read_from_vertex_attribute_pointer(m_client_color_pointer, i, color, true);
|
||||
gl_color(color[0], color[1], color[2], color[3]);
|
||||
}
|
||||
|
||||
for (size_t t = 0; t < m_client_tex_coord_pointer.size(); ++t) {
|
||||
if (m_client_side_texture_coord_array_enabled[t]) {
|
||||
float tex_coords[4] { 0, 0, 0, 0 };
|
||||
|
@ -2229,10 +2238,10 @@ void SoftwareGLContext::gl_draw_elements(GLenum mode, GLsizei count, GLenum type
|
|||
}
|
||||
}
|
||||
|
||||
if (m_client_side_color_array_enabled) {
|
||||
float color[4] { 0, 0, 0, 1 };
|
||||
read_from_vertex_attribute_pointer(m_client_color_pointer, i, color, true);
|
||||
gl_color(color[0], color[1], color[2], color[3]);
|
||||
if (m_client_side_normal_array_enabled) {
|
||||
float normal[3];
|
||||
read_from_vertex_attribute_pointer(m_client_normal_pointer, i, normal, false);
|
||||
gl_normal(normal[0], normal[1], normal[2]);
|
||||
}
|
||||
|
||||
float vertex[4] { 0, 0, 0, 1 };
|
||||
|
@ -2734,20 +2743,6 @@ void SoftwareGLContext::gl_normal(GLfloat nx, GLfloat ny, GLfloat nz)
|
|||
m_current_vertex_normal = { nx, ny, nz };
|
||||
}
|
||||
|
||||
void SoftwareGLContext::gl_normal_pointer(GLenum type, GLsizei stride, void const* pointer)
|
||||
{
|
||||
RETURN_WITH_ERROR_IF(m_in_draw_state, GL_INVALID_OPERATION);
|
||||
RETURN_WITH_ERROR_IF(type != GL_BYTE
|
||||
&& type != GL_SHORT
|
||||
&& type != GL_INT
|
||||
&& type != GL_FLOAT
|
||||
&& type != GL_DOUBLE,
|
||||
GL_INVALID_ENUM);
|
||||
RETURN_WITH_ERROR_IF(stride < 0, GL_INVALID_VALUE);
|
||||
|
||||
dbgln_if(GL_DEBUG, "gl_normal_pointer({:#x}, {}, {:p}): unimplemented", type, stride, pointer);
|
||||
}
|
||||
|
||||
void SoftwareGLContext::gl_raster_pos(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
|
||||
{
|
||||
APPEND_TO_CALL_LIST_AND_RETURN_IF_NEEDED(gl_raster_pos, x, y, z, w);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue