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LibWeb: When growing or shrinking a border-radius, ignore it if it's 0
This function is used to calculate a matching radius that goes inside or outside of the border. For example, if the border-radius is 10px and we are 5px further out, the radius needs to be 15px to look right. However, if the radius is 0 it isn't rounded, and we want to keep the same sharp corner no matter how far we go. This makes our outline rendering better match Chrome and Firefox.
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@ -33,8 +33,10 @@ struct BorderRadiusData {
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inline void shrink(CSSPixels horizontal, CSSPixels vertical)
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{
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horizontal_radius = max(CSSPixels(0), horizontal_radius - horizontal);
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vertical_radius = max(CSSPixels(0), vertical_radius - vertical);
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if (horizontal_radius != 0)
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horizontal_radius = max(CSSPixels(0), horizontal_radius - horizontal);
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if (vertical_radius != 0)
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vertical_radius = max(CSSPixels(0), vertical_radius - vertical);
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}
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};
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