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LibGL+LibSoftGPU: Implement viewport support

This implements the `glViewport` API call, the coordinate
transformation and the `GL_VIEWPORT` context parameter.
This commit is contained in:
Jelle Raaijmakers 2022-01-08 14:43:03 +01:00 committed by Linus Groh
parent d236b0ed12
commit 29bbf56286
4 changed files with 33 additions and 13 deletions

View file

@ -179,6 +179,8 @@ private:
// FIXME: implement multi-texturing: the texture matrix stack should live inside a texture unit
Vector<FloatMatrix4x4> m_texture_matrix_stack;
Gfx::IntRect m_viewport;
FloatVector4 m_clear_color { 0.0f, 0.0f, 0.0f, 0.0f };
double m_clear_depth { 1.0 };
GLint m_clear_stencil { 0 };