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https://github.com/RGBCube/serenity
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WindowServer: Implement cursor highlighting
This allows drawing a nice cursor highlight with an arbitrary color and radius in the compositor. The highlight circle is, of course, antialiased :^).
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2a49b58269
commit
29d8ec1b18
3 changed files with 55 additions and 4 deletions
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@ -17,6 +17,7 @@
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#include <AK/Memory.h>
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#include <AK/ScopeGuard.h>
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#include <LibCore/Timer.h>
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#include <LibGfx/AntiAliasingPainter.h>
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#include <LibGfx/Font/Font.h>
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#include <LibGfx/Painter.h>
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#include <LibGfx/StylePainter.h>
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@ -849,7 +850,14 @@ Gfx::IntRect Compositor::current_cursor_rect() const
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{
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auto& wm = WindowManager::the();
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auto& current_cursor = m_current_cursor ? *m_current_cursor : wm.active_cursor();
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return { ScreenInput::the().cursor_location().translated(-current_cursor.params().hotspot()), current_cursor.size() };
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Gfx::IntRect cursor_rect { ScreenInput::the().cursor_location().translated(-current_cursor.params().hotspot()), current_cursor.size() };
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if (wm.is_cursor_highlight_enabled()) {
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auto highlight_diameter = wm.cursor_highlight_radius() * 2;
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cursor_rect.inflate(
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highlight_diameter - cursor_rect.width(),
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highlight_diameter - cursor_rect.height());
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}
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return cursor_rect;
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}
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void Compositor::invalidate_cursor(bool compose_immediately)
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@ -956,10 +964,17 @@ void CompositorScreenData::draw_cursor(Screen& screen, Gfx::IntRect const& curso
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auto& compositor = Compositor::the();
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auto& current_cursor = compositor.m_current_cursor ? *compositor.m_current_cursor : wm.active_cursor();
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auto screen_rect = screen.rect();
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m_cursor_back_painter->blit({ 0, 0 }, *m_back_bitmap, current_cursor.rect().translated(cursor_rect.location()).intersected(screen_rect).translated(-screen_rect.location()));
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m_cursor_back_painter->blit({ 0, 0 }, *m_back_bitmap, cursor_rect.intersected(screen_rect).translated(-screen_rect.location()));
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auto cursor_src_rect = current_cursor.source_rect(compositor.m_current_cursor_frame);
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m_back_painter->blit(cursor_rect.location(), current_cursor.bitmap(screen.scale_factor()), cursor_src_rect);
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m_flush_special_rects.add(Gfx::IntRect(cursor_rect.location(), cursor_src_rect.size()).intersected(screen.rect()));
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auto cursor_blit_pos = current_cursor.rect().centered_within(cursor_rect).location();
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if (wm.is_cursor_highlight_enabled()) {
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Gfx::AntiAliasingPainter aa_back_painter { *m_back_painter };
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aa_back_painter.fill_ellipse(cursor_rect, wm.cursor_highlight_color());
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}
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m_back_painter->blit(cursor_blit_pos, current_cursor.bitmap(screen.scale_factor()), cursor_src_rect);
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m_flush_special_rects.add(Gfx::IntRect(cursor_rect.location(), cursor_rect.size()).intersected(screen.rect()));
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m_have_flush_rects = true;
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m_last_cursor_rect = cursor_rect;
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VERIFY(compositor.m_current_cursor_screen == &screen);
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@ -82,6 +82,10 @@ void WindowManager::reload_config()
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m_double_click_speed = m_config->read_num_entry("Input", "DoubleClickSpeed", 250);
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m_buttons_switched = m_config->read_bool_entry("Mouse", "ButtonsSwitched", false);
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m_cursor_highlight_radius = m_config->read_num_entry("Mouse", "CursorHighlightRadius", 0);
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Color default_highlight_color = Color::NamedColor::Yellow;
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default_highlight_color.set_alpha(80);
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m_cursor_highlight_color = Color::from_string(m_config->read_entry("Mouse", "CursorHighlightColor")).value_or(default_highlight_color);
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apply_cursor_theme(m_config->read_entry("Mouse", "CursorTheme", "Default"));
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auto reload_graphic = [&](RefPtr<MultiScaleBitmaps>& bitmap, String const& name) {
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@ -2273,6 +2277,28 @@ void WindowManager::apply_cursor_theme(String const& theme_name)
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sync_config_to_disk();
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}
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void WindowManager::set_cursor_highlight_radius(int radius)
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{
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// TODO: Validate radius
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m_cursor_highlight_radius = radius;
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Compositor::the().invalidate_cursor();
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m_config->write_num_entry("Mouse", "CursorHighlightRadius", radius);
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sync_config_to_disk();
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}
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void WindowManager::set_cursor_highlight_color(Gfx::Color const& color)
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{
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m_cursor_highlight_color = color;
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Compositor::the().invalidate_cursor();
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m_config->write_entry("Mouse", "CursorHighlightColor", color.to_string());
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sync_config_to_disk();
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}
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bool WindowManager::is_cursor_highlight_enabled() const
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{
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return m_cursor_highlight_radius > 0 && m_cursor_highlight_color.alpha() > 0;
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}
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bool WindowManager::sync_config_to_disk()
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{
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if (auto result = m_config->sync(); result.is_error()) {
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@ -153,6 +153,9 @@ public:
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Cursor const& eyedropper_cursor() const { return *m_eyedropper_cursor; }
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Cursor const& zoom_cursor() const { return *m_zoom_cursor; }
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int cursor_highlight_radius() const { return m_cursor_highlight_radius; }
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Gfx::Color cursor_highlight_color() const { return m_cursor_highlight_color; }
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Gfx::Font const& font() const;
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Gfx::Font const& window_title_font() const;
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@ -323,6 +326,11 @@ public:
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void apply_cursor_theme(String const& name);
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void set_cursor_highlight_radius(int radius);
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void set_cursor_highlight_color(Gfx::Color const& color);
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bool is_cursor_highlight_enabled() const;
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private:
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explicit WindowManager(Gfx::PaletteImpl const&);
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@ -376,6 +384,8 @@ private:
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RefPtr<Cursor> m_crosshair_cursor;
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RefPtr<Cursor> m_eyedropper_cursor;
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RefPtr<Cursor> m_zoom_cursor;
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int m_cursor_highlight_radius { 0 };
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Gfx::Color m_cursor_highlight_color;
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RefPtr<MultiScaleBitmaps> m_overlay_rect_shadow;
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