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Ports: Fix dynamic load of libmodplug by SDL2_mixer
The configure script for `SDL2_mixer` was trying to find the shared library for `libmodplug` in the wrong directories and with the wrong filename. This installs the shared library as `libmodplug.so.1` and symlinks to it from `libmodplug.so`, and instructs the `SDL2_mixer` build to search for it in `/usr/local/lib`. Fixes the build for ports Super-Mario, freeciv and dungeonrush.
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2 changed files with 9 additions and 2 deletions
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@ -9,6 +9,8 @@ workdir="libmodplug-$version"
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install() {
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run make DESTDIR=${SERENITY_INSTALL_ROOT} "${installopts[@]}" install
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${CC} -shared -o ${SERENITY_INSTALL_ROOT}/usr/local/lib/libmodplug.so -Wl,-soname,libmodplug.so -Wl,--whole-archive ${SERENITY_INSTALL_ROOT}/usr/local/lib/libmodplug.a -Wl,--no-whole-archive
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rm -f ${SERENITY_INSTALL_ROOT}/usr/local/lib/libmodplug.la
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MODPLUG_LIBDIR="${SERENITY_INSTALL_ROOT}/usr/local/lib"
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${CC} -shared -o ${MODPLUG_LIBDIR}/libmodplug.so.1 -Wl,-soname,libmodplug.so -Wl,--whole-archive ${MODPLUG_LIBDIR}/libmodplug.a -Wl,--no-whole-archive
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ln -rsf ${MODPLUG_LIBDIR}/libmodplug.so.1 ${MODPLUG_LIBDIR}/libmodplug.so
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rm -f ${MODPLUG_LIBDIR}/libmodplug.la
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}
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