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Everywhere: Fix a bunch of typos
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30 changed files with 42 additions and 42 deletions
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@ -233,7 +233,7 @@ protected:
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m_minimum = successor(node);
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// removal assumes the node has 0 or 1 child, so if we have 2, relink with the successor first (by definition the successor has no left child)
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// FIXME: since we dont know how a value is represented in the node, we cant simply swap the values and keys, and instead we relink the nodes
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// FIXME: since we dont know how a value is represented in the node, we can't simply swap the values and keys, and instead we relink the nodes
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// in place, this is quite a bit more expensive, as well as much less readable, is there a better way?
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if (node->left_child && node->right_child) {
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auto* successor_node = successor(node); // this is always non-null as all nodes besides the maximum node have a successor, and the maximum node has no right child
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@ -352,7 +352,7 @@ protected:
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}
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parent = node->parent;
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}
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node->color = Color::Black; // by this point node cant be null
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node->color = Color::Black; // by this point node can't be null
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}
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static Node* successor(Node* node)
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