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LibGfx+LibGUI: Use constant for line spacing instead of magic number
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3 changed files with 6 additions and 7 deletions
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@ -117,9 +117,7 @@ void Label::size_to_fit()
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int Label::text_calculated_preferred_height() const
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{
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// FIXME: The 4 is taken from Gfx::Painter and should be available as
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// a constant instead.
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return Gfx::TextLayout(&font(), Utf8View { m_text }, text_rect()).bounding_rect(Gfx::TextWrapping::Wrap, 4).height();
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return Gfx::TextLayout(&font(), Utf8View { m_text }, text_rect()).bounding_rect(Gfx::TextWrapping::Wrap, Gfx::Painter::LINE_SPACING).height();
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}
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Optional<UISize> Label::calculated_preferred_size() const
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@ -1686,11 +1686,10 @@ void Painter::do_draw_text(IntRect const& rect, Utf8View const& text, Font const
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TextLayout layout(&font, text, rect);
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static int const line_spacing = 4;
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int line_height = font.pixel_size() + line_spacing;
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int line_height = font.pixel_size() + LINE_SPACING;
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auto lines = layout.lines(elision, wrapping, line_spacing);
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auto bounding_rect = layout.bounding_rect(wrapping, line_spacing);
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auto lines = layout.lines(elision, wrapping, LINE_SPACING);
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auto bounding_rect = layout.bounding_rect(wrapping, LINE_SPACING);
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switch (alignment) {
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case TextAlignment::TopCenter:
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@ -25,6 +25,8 @@ namespace Gfx {
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class Painter {
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public:
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static constexpr int LINE_SPACING = 4;
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explicit Painter(Gfx::Bitmap&);
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~Painter() = default;
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