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WidgetGallery: add a simple Wizard demo :^)
The sample Wizard subclasses WizardDialog and demonstrates a front and back cover, as well as extracting user input from a Wizard page to display in the interface which spawned the Wizard.
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Userland/Demos/WidgetGallery/DemoWizardDialog.h
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Userland/Demos/WidgetGallery/DemoWizardDialog.h
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/*
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* Copyright (c) 2021, Nick Vella <nick@nxk.io>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <LibGUI/ProgressBar.h>
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#include <LibGUI/TextBox.h>
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#include <LibGUI/Window.h>
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#include <LibGUI/Wizards/CoverWizardPage.h>
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#include <LibGUI/Wizards/WizardDialog.h>
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#include <LibGUI/Wizards/WizardPage.h>
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class DemoWizardDialog : public GUI::WizardDialog {
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C_OBJECT(DemoWizardDialog);
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public:
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String page_1_location() { return m_page_1_location_text_box->get_text(); }
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private:
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DemoWizardDialog(GUI::Window* parent_window);
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RefPtr<GUI::CoverWizardPage> m_front_page;
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RefPtr<GUI::WizardPage> m_page_1;
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RefPtr<GUI::TextBox> m_page_1_location_text_box;
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RefPtr<GUI::WizardPage> m_page_2;
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RefPtr<GUI::ProgressBar> m_page_2_progress_bar;
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int m_page_2_progress_value { 0 };
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RefPtr<Core::Timer> m_page_2_timer;
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RefPtr<GUI::CoverWizardPage> m_back_page;
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};
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