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LibGL: Implement glFlush() and glFinish()
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5 changed files with 36 additions and 0 deletions
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@ -124,6 +124,8 @@ void glCallList(GLuint list);
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void glDeleteLists(GLuint list, GLsizei range);
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void glEndList(void);
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void glNewList(GLuint list, GLenum mode);
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void glFlush();
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void glFinish();
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#ifdef __cplusplus
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}
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