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CharacterMap: Add previous, next, and go-to glyph buttons

These work the same as in FontEditor, where I shamelessly stole them
from. :^)
This commit is contained in:
Sam Atkins 2022-01-11 20:52:03 +00:00 committed by Andreas Kling
parent e975db23c0
commit 2bf7abcb28
2 changed files with 34 additions and 0 deletions

View file

@ -5,6 +5,7 @@
*/
#include "CharacterMapWidget.h"
#include <AK/StringUtils.h>
#include <Applications/CharacterMap/CharacterMapWindowGML.h>
#include <LibConfig/Client.h>
#include <LibGUI/Action.h>
@ -12,6 +13,7 @@
#include <LibGUI/Clipboard.h>
#include <LibGUI/FontPicker.h>
#include <LibGUI/Icon.h>
#include <LibGUI/InputBox.h>
#include <LibGUI/Label.h>
#include <LibGUI/Menu.h>
#include <LibGUI/TextBox.h>
@ -48,10 +50,39 @@ CharacterMapWidget::CharacterMapWidget()
}
GUI::Clipboard::the().set_plain_text(builder.to_string());
});
m_copy_selection_action->set_status_tip("Copy the highlighted characters to the clipboard");
m_previous_glyph_action = GUI::Action::create("Previous character", { Mod_Alt, Key_Left }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/go-back.png").release_value_but_fixme_should_propagate_errors(), [&](auto&) {
m_glyph_map->select_previous_existing_glyph();
});
m_previous_glyph_action->set_status_tip("Seek the previous visible glyph");
m_next_glyph_action = GUI::Action::create("&Next Glyph", { Mod_Alt, Key_Right }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/go-forward.png").release_value_but_fixme_should_propagate_errors(), [&](auto&) {
m_glyph_map->select_next_existing_glyph();
});
m_next_glyph_action->set_status_tip("Seek the next visible glyph");
m_go_to_glyph_action = GUI::Action::create("Go to glyph...", { Mod_Ctrl, Key_G }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/go-to.png").release_value_but_fixme_should_propagate_errors(), [&](auto&) {
String input;
if (GUI::InputBox::show(window(), input, "Hexadecimal:", "Go to glyph") == GUI::InputBox::ExecOK && !input.is_empty()) {
auto maybe_code_point = AK::StringUtils::convert_to_uint_from_hex(input);
if (!maybe_code_point.has_value())
return;
auto code_point = clamp(maybe_code_point.value(), 0x0000, 0x10FFFF);
m_glyph_map->set_focus(true);
m_glyph_map->set_active_glyph(code_point);
m_glyph_map->scroll_to_glyph(code_point);
}
});
m_go_to_glyph_action->set_status_tip("Go to the specified code point");
m_toolbar->add_action(*m_choose_font_action);
m_toolbar->add_separator();
m_toolbar->add_action(*m_copy_selection_action);
m_toolbar->add_separator();
m_toolbar->add_action(*m_previous_glyph_action);
m_toolbar->add_action(*m_next_glyph_action);
m_toolbar->add_action(*m_go_to_glyph_action);
m_glyph_map->on_active_glyph_changed = [&](int) {
update_statusbar();