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LibIPC+WindowServer+LibGUI: Detect and highlight unresponsive GUI apps
IPC::ClientConnection now tracks the time since the last time we got a message from the client and calls a virtual function on itself after 3 seconds: may_have_become_unresponsive(). Subclasses of ClientConnection can then react to this if they like. We use this mechanism in WindowServer to send out a friendly Ping message to the client. If he doesn't Pong within 1 second, we mark the client as "unresponsive" and recompose all of his windows with a darkened appearance and amended title until he Pongs us. This is a little on the aggressive side and we should figure out a way to wake up less often. Perhaps this could only be done to windows the user is currently interacting with, for example. Anyways, this is pretty cool! :^)
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9 changed files with 84 additions and 7 deletions
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@ -217,15 +217,22 @@ void Compositor::compose()
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}
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Gfx::IntRect dirty_rect_in_backing_coordinates = dirty_rect
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.intersected(window.rect())
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.intersected(backing_rect)
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.translated(-backing_rect.location());
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.intersected(window.rect())
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.intersected(backing_rect)
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.translated(-backing_rect.location());
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if (dirty_rect_in_backing_coordinates.is_empty())
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continue;
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auto dst = backing_rect.location().translated(dirty_rect_in_backing_coordinates.location());
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m_back_painter->blit(dst, *backing_store, dirty_rect_in_backing_coordinates, window.opacity());
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if (window.client() && window.client()->is_unresponsive()) {
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m_back_painter->blit_filtered(dst, *backing_store, dirty_rect_in_backing_coordinates, [](Color src) {
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return src.to_grayscale().darkened(0.75f);
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});
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} else {
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m_back_painter->blit(dst, *backing_store, dirty_rect_in_backing_coordinates, window.opacity());
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}
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for (auto background_rect : window.rect().shatter(backing_rect))
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m_back_painter->fill_rect(background_rect, wm.palette().window());
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}
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