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LibCore: Put all classes in the Core namespace and remove the leading C
I've been wanting to do this for a long time. It's time we start being consistent about how this stuff works. The new convention is: - "LibFoo" is a userspace library that provides the "Foo" namespace. That's it :^) This was pretty tedious to convert and I didn't even start on LibGUI yet. But it's coming up next.
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265 changed files with 1380 additions and 1167 deletions
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@ -25,27 +25,29 @@
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*/
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#include <LibCore/CLocalSocket.h>
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#include <sys/socket.h>
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#include <errno.h>
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#include <sys/socket.h>
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#ifndef SOCK_NONBLOCK
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#include <sys/ioctl.h>
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# include <sys/ioctl.h>
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#endif
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CLocalSocket::CLocalSocket(int fd, CObject* parent)
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: CSocket(CSocket::Type::Local, parent)
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namespace Core {
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LocalSocket::LocalSocket(int fd, Object* parent)
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: Socket(Socket::Type::Local, parent)
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{
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// NOTE: This constructor is used by CLocalServer::accept(), so the socket is already connected.
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m_connected = true;
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set_fd(fd);
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set_mode(CIODevice::ReadWrite);
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set_mode(IODevice::ReadWrite);
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set_error(0);
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}
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CLocalSocket::CLocalSocket(CObject* parent)
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: CSocket(CSocket::Type::Local, parent)
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LocalSocket::LocalSocket(Object* parent)
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: Socket(Socket::Type::Local, parent)
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{
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#ifdef SOCK_NONBLOCK
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int fd = socket(AF_LOCAL, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, 0);
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#else
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@ -59,11 +61,13 @@ CLocalSocket::CLocalSocket(CObject* parent)
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set_error(errno);
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} else {
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set_fd(fd);
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set_mode(CIODevice::ReadWrite);
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set_mode(IODevice::ReadWrite);
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set_error(0);
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}
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}
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CLocalSocket::~CLocalSocket()
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LocalSocket::~LocalSocket()
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{
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}
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}
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