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LibCore: Put all classes in the Core namespace and remove the leading C
I've been wanting to do this for a long time. It's time we start being consistent about how this stuff works. The new convention is: - "LibFoo" is a userspace library that provides the "Foo" namespace. That's it :^) This was pretty tedious to convert and I didn't even start on LibGUI yet. But it's coming up next.
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265 changed files with 1380 additions and 1167 deletions
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@ -26,28 +26,30 @@
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#include <LibCore/CTimer.h>
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CTimer::CTimer(CObject* parent)
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: CObject(parent)
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namespace Core {
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Timer::Timer(Object* parent)
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: Object(parent)
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{
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}
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CTimer::CTimer(int interval, Function<void()>&& timeout_handler, CObject* parent)
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: CObject(parent)
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Timer::Timer(int interval, Function<void()>&& timeout_handler, Object* parent)
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: Object(parent)
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, on_timeout(move(timeout_handler))
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{
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start(interval);
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}
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CTimer::~CTimer()
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Timer::~Timer()
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{
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}
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void CTimer::start()
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void Timer::start()
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{
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start(m_interval);
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}
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void CTimer::start(int interval)
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void Timer::start(int interval)
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{
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if (m_active)
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return;
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@ -56,14 +58,14 @@ void CTimer::start(int interval)
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m_active = true;
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}
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void CTimer::restart(int interval)
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void Timer::restart(int interval)
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{
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if (m_active)
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stop();
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start(interval);
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}
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void CTimer::stop()
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void Timer::stop()
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{
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if (!m_active)
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return;
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@ -71,7 +73,7 @@ void CTimer::stop()
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m_active = false;
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}
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void CTimer::timer_event(CTimerEvent&)
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void Timer::timer_event(TimerEvent&)
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{
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if (m_single_shot)
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stop();
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@ -85,3 +87,5 @@ void CTimer::timer_event(CTimerEvent&)
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if (on_timeout)
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on_timeout();
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}
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}
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