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LibCore: Put all classes in the Core namespace and remove the leading C
I've been wanting to do this for a long time. It's time we start being consistent about how this stuff works. The new convention is: - "LibFoo" is a userspace library that provides the "Foo" namespace. That's it :^) This was pretty tedious to convert and I didn't even start on LibGUI yet. But it's coming up next.
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265 changed files with 1380 additions and 1167 deletions
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@ -94,7 +94,7 @@ private:
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Function<NonnullRefPtr<GWidget>(GWidget*)> m_factory;
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};
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class GWidget : public CObject {
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class GWidget : public Core::Object {
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C_OBJECT(GWidget)
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public:
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virtual ~GWidget() override;
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@ -123,7 +123,7 @@ public:
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bool updates_enabled() const { return m_updates_enabled; }
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void set_updates_enabled(bool);
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virtual void event(CEvent&) override;
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virtual void event(Core::Event&) override;
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// This is called after children have been painted.
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virtual void second_paint_event(GPaintEvent&);
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@ -245,8 +245,8 @@ public:
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void for_each_child_widget(Callback callback)
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{
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for_each_child([&](auto& child) {
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if (is<GWidget>(child))
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return callback(to<GWidget>(child));
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if (Core::is<GWidget>(child))
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return callback(Core::to<GWidget>(child));
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return IterationDecision::Continue;
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});
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}
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@ -281,11 +281,11 @@ protected:
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virtual void click_event(GMouseEvent&);
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virtual void doubleclick_event(GMouseEvent&);
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virtual void context_menu_event(GContextMenuEvent&);
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virtual void focusin_event(CEvent&);
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virtual void focusout_event(CEvent&);
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virtual void enter_event(CEvent&);
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virtual void leave_event(CEvent&);
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virtual void child_event(CChildEvent&) override;
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virtual void focusin_event(Core::Event&);
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virtual void focusout_event(Core::Event&);
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virtual void enter_event(Core::Event&);
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virtual void leave_event(Core::Event&);
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virtual void child_event(Core::ChildEvent&) override;
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virtual void change_event(GEvent&);
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virtual void drop_event(GDropEvent&);
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@ -295,8 +295,8 @@ private:
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void handle_mousedown_event(GMouseEvent&);
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void handle_mousedoubleclick_event(GMouseEvent&);
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void handle_mouseup_event(GMouseEvent&);
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void handle_enter_event(CEvent&);
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void handle_leave_event(CEvent&);
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void handle_enter_event(Core::Event&);
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void handle_leave_event(Core::Event&);
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void focus_previous_widget();
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void focus_next_widget();
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@ -326,20 +326,20 @@ private:
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};
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template<>
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inline bool is<GWidget>(const CObject& object)
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inline bool Core::is<GWidget>(const Core::Object& object)
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{
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return object.is_widget();
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}
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inline GWidget* GWidget::parent_widget()
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{
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if (parent() && is<GWidget>(*parent()))
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return &to<GWidget>(*parent());
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if (parent() && Core::is<GWidget>(*parent()))
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return &Core::to<GWidget>(*parent());
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return nullptr;
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}
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inline const GWidget* GWidget::parent_widget() const
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{
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if (parent() && is<GWidget>(*parent()))
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return &to<const GWidget>(*parent());
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if (parent() && Core::is<GWidget>(*parent()))
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return &Core::to<const GWidget>(*parent());
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return nullptr;
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}
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