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	LibJS: Remove unused FunctionObject::environment()
ECMAScriptFunctionObject::environment() can just be non-virtual.
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					 2 changed files with 1 additions and 6 deletions
				
			
		|  | @ -47,7 +47,7 @@ public: | |||
| 
 | ||||
|     auto& bytecode_executable() const { return m_bytecode_executable; } | ||||
| 
 | ||||
|     virtual Environment* environment() override { return m_environment; } | ||||
|     Environment* environment() { return m_environment; } | ||||
|     virtual Realm* realm() const override { return m_realm; } | ||||
| 
 | ||||
|     ConstructorKind constructor_kind() const { return m_constructor_kind; }; | ||||
|  |  | |||
|  | @ -27,11 +27,6 @@ public: | |||
| 
 | ||||
|     virtual bool is_strict_mode() const { return false; } | ||||
| 
 | ||||
|     // [[Environment]]
 | ||||
|     // The Environment Record that the function was closed over.
 | ||||
|     // Used as the outer environment when evaluating the code of the function.
 | ||||
|     virtual Environment* environment() { return nullptr; } | ||||
| 
 | ||||
|     // [[Realm]]
 | ||||
|     virtual Realm* realm() const { return nullptr; } | ||||
| 
 | ||||
|  |  | |||
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	 Linus Groh
						Linus Groh