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LibGUI: Start adding an automatic widget layout system.
My needs are really quite simple, so I'm just going to add what I need as I go along. The first thing I needed was a simple box layout with widgets being able to say whether they prefer fixed or fill for both their vertical and horizontal sizes. I also made a simple GStatusBar so FileManager can show how many bytes worth of files are in the current directory.
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22 changed files with 411 additions and 29 deletions
41
LibGUI/GLayout.cpp
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41
LibGUI/GLayout.cpp
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#include <LibGUI/GLayout.h>
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#include <LibGUI/GWidget.h>
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GLayout::GLayout()
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{
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}
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GLayout::~GLayout()
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{
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}
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void GLayout::notify_adopted(Badge<GWidget>, GWidget& widget)
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{
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if (m_owner.ptr() == &widget)
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return;
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m_owner = widget.make_weak_ptr();
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}
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void GLayout::notify_disowned(Badge<GWidget>, GWidget& widget)
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{
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ASSERT(m_owner.ptr() == &widget);
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m_owner.clear();
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}
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void GLayout::add_layout(OwnPtr<GLayout>&& layout)
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{
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Entry entry;
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entry.layout = move(layout);
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m_entries.append(move(entry));
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if (m_owner)
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m_owner->notify_layout_changed(Badge<GLayout>());
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}
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void GLayout::add_widget(GWidget& widget)
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{
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Entry entry;
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entry.widget = widget.make_weak_ptr();
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m_entries.append(move(entry));
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if (m_owner)
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m_owner->notify_layout_changed(Badge<GLayout>());
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}
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