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LibGUI: Add Model::Role::TextAlignment and remove from ColumnMetadata

This commit is contained in:
Andreas Kling 2020-05-21 19:36:09 +02:00
parent 3c819b8ff4
commit 2e03bded43
19 changed files with 211 additions and 100 deletions

View file

@ -75,6 +75,8 @@ public:
virtual GUI::Variant data(const GUI::ModelIndex& index, Role role = Role::Display) const override
{
if (role == Role::TextAlignment)
return Gfx::TextAlignment::CenterLeft;
if (role == Role::Font) {
if (index.column() == Column::MatchedText)
return Gfx::Font::default_fixed_width_font();
@ -94,14 +96,6 @@ public:
return {};
}
virtual ColumnMetadata column_metadata(int column) const override
{
if (column == Column::MatchedText) {
return { 0, Gfx::TextAlignment::CenterLeft };
}
return {};
}
virtual void update() override { }
virtual GUI::ModelIndex index(int row, int column = 0, const GUI::ModelIndex& = GUI::ModelIndex()) const override { return create_index(row, column, &m_matches.at(row)); }