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SoundPlayer: Add playlist supprt
And a M3U(8) parser
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10 changed files with 586 additions and 57 deletions
69
Userland/Applications/SoundPlayer/M3UParser.h
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69
Userland/Applications/SoundPlayer/M3UParser.h
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/*
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* Copyright (c) 2021, Cesar Torres <shortanemoia@protonmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/Optional.h>
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#include <AK/RefPtr.h>
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#include <AK/String.h>
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#include <AK/StringView.h>
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#include <AK/Vector.h>
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// Extended M3U fields (de facto standard)
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struct M3UExtendedInfo {
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Optional<u32> track_length_in_seconds;
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Optional<String> track_display_title;
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Optional<String> group_name;
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Optional<String> album_title;
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Optional<String> album_artist;
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Optional<String> album_genre;
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Optional<u64> file_size_in_bytes;
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Optional<ReadonlyBytes> embedded_mp3;
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Optional<String> cover_path;
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};
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struct M3UEntry {
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String path;
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Optional<M3UExtendedInfo> extended_info;
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};
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class M3UParser {
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public:
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static NonnullOwnPtr<M3UParser> from_file(String path);
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static NonnullOwnPtr<M3UParser> from_memory(const String& m3u_contents, bool utf8);
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NonnullOwnPtr<Vector<M3UEntry>> parse(bool include_extended_info);
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Optional<String>& get_playlist_title_metadata() { return m_parsed_playlist_title; }
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M3UParser();
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private:
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String m_m3u_raw_data;
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String m_playlist_path;
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bool m_use_utf8;
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Optional<String> m_parsed_playlist_title;
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};
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