From 2ed660490d54f250e7e83e276f023a0ad2610917 Mon Sep 17 00:00:00 2001 From: pfg Date: Sun, 2 Feb 2020 03:07:23 -0800 Subject: [PATCH] Minesweeper: Make sure first tile revealed is always blank (#1164) --- Games/Minesweeper/Field.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Games/Minesweeper/Field.cpp b/Games/Minesweeper/Field.cpp index 5e59b4fe16..e31a90899c 100644 --- a/Games/Minesweeper/Field.cpp +++ b/Games/Minesweeper/Field.cpp @@ -339,7 +339,7 @@ void Field::paint_event(GPaintEvent& event) void Field::on_square_clicked_impl(Square& square, bool should_flood_fill) { if (m_first_click) { - while (square.has_mine) { + while (square.has_mine || square.number != 0) { reset(); } }