diff --git a/Ports/Super-Mario/patches/disable_music.patch b/Ports/Super-Mario/patches/disable_music.patch deleted file mode 100644 index d97f8f2926..0000000000 --- a/Ports/Super-Mario/patches/disable_music.patch +++ /dev/null @@ -1,69 +0,0 @@ -diff --git a/src/Music.cpp b/src/Music.cpp -index 5bf5047..a82dfb2 100644 ---- a/src/Music.cpp -+++ b/src/Music.cpp -@@ -111,23 +111,23 @@ void Music::changeMusic(bool musicByLevel, bool forceChange) { - } - - void Music::PlayMusic() { -- if(currentMusic != mNOTHING) { -+ /*if(currentMusic != mNOTHING) { - Mix_PlayMusic(vMusic[currentMusic - 1], -1); - musicStopped = false; - } else { - StopMusic(); -- } -+ }*/ - } - - void Music::PlayMusic(eMusic musicID) { -- if(musicID != mNOTHING) { -+ /*if(musicID != mNOTHING) { - Mix_PlayMusic(vMusic[musicID - 1], -1); - musicStopped = false; - currentMusic = musicID; - } else { - StopMusic(); - currentMusic = mNOTHING; -- } -+ }*/ - } - - void Music::StopMusic() { -@@ -150,8 +150,8 @@ void Music::PauseMusic() { - /* ******************************************** */ - - void Music::PlayChunk(eChunk chunkID) { -- Mix_VolumeChunk(vChunk[chunkID], iVolume); -- Mix_PlayChannel(-1, vChunk[chunkID], 0); -+ //Mix_VolumeChunk(vChunk[chunkID], iVolume); -+ //Mix_PlayChannel(-1, vChunk[chunkID], 0); - } - - /* ******************************************** */ -diff --git a/src/MusicManager.cpp b/src/MusicManager.cpp -index d992e6c..d5b70f1 100644 ---- a/src/MusicManager.cpp -+++ b/src/MusicManager.cpp -@@ -9,14 +9,14 @@ MusicManager::~MusicManager(void) { - } - - void MusicManager::PlayMusic() { -- vMusic.push_back(Mix_LoadMUS("files/sounds/overworld.wav")); -- vMusic.push_back(Mix_LoadMUS("files/sounds/overworld.wav")); -- Mix_VolumeMusic(100); -- Mix_OpenAudio(44100, MIX_DEFAULT_FORMAT, 2, 2048); -- Mix_PlayMusic(vMusic[0], -1); -+ //vMusic.push_back(Mix_LoadMUS("files/sounds/overworld.wav")); -+ //vMusic.push_back(Mix_LoadMUS("files/sounds/overworld.wav")); -+ //Mix_VolumeMusic(100); -+ //Mix_OpenAudio(44100, MIX_DEFAULT_FORMAT, 2, 2048); -+ //Mix_PlayMusic(vMusic[0], -1); - } - - Mix_Music* MusicManager::loadMusic(std::string fileName) { - fileName = "files/sounds/" + fileName + ".wav"; - return Mix_LoadMUS("files/sounds/overworld.wav"); --} -\ No newline at end of file -+}